dave@PRC.Unisys.COM (David Lee Matuszek) (10/30/89)
In article <5502@umd5.umd.edu> jg13@umd5.umd.edu (Allon Stern) writes: > >I remember a game that a friend of mine had on his Mac 512 K (alas, it >dies a horrible death when you attempt to run it on a Mac II... >It was called ChipWits (NOT PD software -- he bought this) >You control a robot by writing a sort of program for him to follow. >Then you set him loose, and he has to fend for himself, zapping enemies >with a ray, or getting goodies, like cans of oil. You have to be pretty >clever to make a good program, and it's a good exercise in artificial >intelligence. > > - -= Allon =- - I have ChipWits. It died when I upgraded to a Mac+, and I mourn its passing. This past summer I had a chance to use a 512K Mac for awhile, and my disk still works; the interface isn't so hot by today's standards, but it's still a really neat program. (If you have ever seen Karel, imagine it with neat graphics and sound effects and a visual point-and-click programming language...) I made some attempt to contact the company that made it--BrainWorks--but they appear to be thoroughly defunct. My wife thinks that she once saw (on the internet) a patch to make ChipWits work on a Mac+ (and possibly later machines). Has anyone ever heard of such a thing? Does anyone have a possibly later version of ChipWits that will work on a Mac+? Does anyone know the author(s) of the program? If so, PLEASE contact me; I'd really like to have it again. -- Dave Matuszek (dave@prc.unisys.com) -- Unisys Corp. / Paoli Research Center / PO Box 517 / Paoli PA 19301 -- Any resemblance between my opinions and those of my employer is improbable. << Those who fail to learn from Unix are doomed to repeat it. >>