[comp.sys.atari.st] Comdex show report

neil@atari.UUcp (Neil Harris) (11/18/86)

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COMDEX SHOW REPORT by Neil Harris


     It was easy to visit all the stations within the Atari booth -- if you 
are a fullback.  The Atari booth was jam packed.   One measure of the show's 
success: I have the biggest stack of business cards I ever got at a show.

     Why was the Atari booth so crowded?  It is not so easy to answer this 
question, even after so many people in other booths asked it.  (True story: 
three folks with shiny golden IBM badges came to the Atari information 
counter and asked us to send over some people!  You could park a truck in 
IBM's booth.)  My theory is that we were the only one with something 
_different_.  All alone in a sea of clones...

     The award for the most unique exhibit goes to the Video Touch people.  
They displayed a system using a touch-screen that replaced a cash register 
for restaurants.  It made nice use of ST color graphics to display the 
different menu items.  The final order receipt was printed on a teensy 
little printer.  This looks like a solid commercial application -- the local 
McDonald's franchisees were reportedly _very_ interested.

     Altogether there were more than 50 developers sharing 36 stations 
within the booth (some folks had to share space on a morning/afternoon 
basis).  The theme at the booth was "Atari Means Business."  We were there 
to show the industry that the ST computers are powerful systems with all 
sorts of professional applications.  Desktop publishing was a buzzword on 
the show floor and good programs for it were in abundance for the ST.  CAD 
was another big area, along with development tools and personal 
productivity.

     The major planned attraction at the booth was the center aisle, which 
held 12 companies.  Each setup had a 1040ST, a hard drive, and a laser 
printer. The printers were loaned to the booth by QMS, Hewlett Packard, 
Canon, and others.  The software on display included desktop publishing, 
CAD, and graphics.  Two WYSIWYG publishing packages, Publishing Partner from 
Softlogik and Fleet Street Editor from Mirrorsoft (a U.K. company), 
attracted quite a bit of attention from industry experts.  Also showing was 
the new Typesetter Elite from XLent and the command-driven LaserType from 
Softlab.

     The folks from Progressive Computer Applications had their Graphic 
Artist program working with a _huge_ Houston Instruments plotter, creating 
all kinds of architectural designs, page layouts, and pictures.

     In the CAD area, Foresight Resources had a very nice package called 
Drafix I.  This program was ported from the PC-compatibles.  According to 
Foresight, it runs as fast on an ST as it does on an IBM PC-AT running at 8 
mHz with math coprocessor!  Generic Software's First CADD was also a popular 
exhibit, as was Abacus Software's PC Board Designer.

     Video Digitizers also showed up in force.  Digital Vision finally 
unveiled their ComputerEyes color digitizer, which has software to control 
the contrast, brightness, and color mix.  Michtron's booth had the digitizer 
from Printechnik (an Austrian company), and Hippo had their's as well.

     Color graphic programs were shown by Aegis (the ST version of Aegis 
Animator), Batteries Included (DEGAS Elite, shown by its author, Tom 
Hudson), and Antic (with CAD 3-D using their forthcoming 3-D liquid-crystal 
goggles).

     The outside corner of the booth showcased MIDI applications and was 
shared by 4 software vendors: Hybrid Arts, Electronic Music Publishing, Beam 
Team, and MidiSoft.

     The lighter side of ST computing was displayed by Activision, 
Electronic Arts, Michtron, and FTL Systems.  In particular, this was a first 
for EA, which now has a dozen ST titles in the works for release in the next 
few months.  They were demonstrating Skyfox and Chessmaster 2000.  England's 
Eidersoft were showing another kind of 3-D with their games, using red and 
blue lenses -- not as high tech as Antic's, to be sure.

     Productivity applications were shown by TimeWorks (Swiftcalc and 
WordWriter), Abacus (PowerPlan, TextPro, and DataTrieve), Quickview 
(Zoomracks II), Maxthink, and Royal Software (EZ Calc).  Royal is adding a 
new desk accessory to EZ Calc which opens a separate window for graphs -- 
drag the numbers from the spreadsheet and they are automatically graphed in 
a different window. Very slick.  Infocom was also there, showing a pre-
release version of Cornerstone for the ST.  They were "testing the waters" 
to see if this program was wanted by dealers -- the reaction seemed very 
strong.

     Program development was represented by Mark Williams (MWC), Metacomco 
(Lattice C, Cambridge Lisp, Macro Assembler, MCC Pascal, BCPL), Computer 
Tools International (the IDRIS operating system, with the Whitesmith 
compilers), and Beckemeyer Development (MT C shell).

     Educational software was displayed by First Byte (four programs in the 
new SmoothTalker series featuring speech synthesis), Unicorn Software, and 
by Atari Corporation, which has licensed programs from Arrakis.

     Speaking of Atari, we were showing the SX212 modem, Microsoft Write, 
the VT100 emulator, and the 1.0 version of NEOchrome, as well as a 1040ST 
with the "blitter" chip.  There were many rumors of new hardware products 
that had been expected at the show, and there was some speculation that some 
of these were in fact shown off in the hotel suites of Atari executives.  
These rumors are neither confirmed nor denied.  <grin>

     In all, the software shown at the booth demonstrates that programmers 
are learning to make full use of the ST's speed and graphics.  The 
professional applications stood up well next to their more expensive cousins 
running on PC clones and other systems throughout the show.

     Just for fun, the folks at Xanth brought along their new game Kill a 
Happy Face.  At 5:00 on Thursday afternoon, they hooked up a cluster of 6 
ST's with MIDI cables for an all-star shootout.  This game is similar to the 
Maze War game on the Mac, with smoother animation and full color.  Players 
see the maze from their own perspectives, with other players appearing as 
brightly colored "happy faces".  If you see their faces, they can see you 
too; otherwise you're looking at their backs.  Three hits on a face kills 
it, and ten kills wins the game.  A great party game.  I even won once, as 
did Tom Hudson and one of the DUST user group members.

     No show report is complete with just a list of products.  The many 
personalities in the ST world are what really makes these shows special.  
Gary Yost of Antic spent most of his time earning his title of "Mister 
Enthusiasm" while showing the 3-D animation in the center of the booth.  
Gerry Humphrey of Haba added to his legend as a flake by wearing his famous 
moose-horn hat to the booth as well as the parties.  Tom Hudson, when not 
being a DEGAS virtuoso, managed to play Tempest in an arcade for an hour on 
a single quarter.  Jeremy Berger of NYACE, who was showing a 1040ST-to-
composite-video adapter, proved that a 16-year old _could_ gamble in Las 
Vegas.  Scorpio Systems earned the nickname of "Bimbosoft" by their 
promotion of a craps-tutorial program, featuring a young lady who could 
serve as a good source of shade on a sunny day.

     Another great show for Atari.  Next stop: the Consumer Electronics Show 
(CES), just after New Years, back in Las Vegas.

-- 
--->Neil @ Atari

...{hoptoad, lll-lcc, pyramid, imagen, sun}!atari!neil

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