[comp.sys.atari.st] Fix for SpaceWar 3.1 posting

long@sask.UUCP (03/24/87)

Ah well, such is life.  The very first posting in 
comp.binaries.atari.st is glitched.  Anyways, since I have the
original, I just ran a diff and ...                

How to fix it up:

	Take the uuencoded file and delete all lines in front
	of the begin.

	line 976 should begin with: M'++.+V     this is correct

	line 979 should begin with: M$Y  #=     this is correct

	delete lines 977,978

	insert the following lines after line 976: 

M% O8.F-,$C4D?4,2.&@[O;#1]004P -V0Q#OO  TG:\&#/,;@=T;V,U!W"X'
M'D '=J-@=WXWKYSPW':K8'<.=F,7^=!.X]TOOP/SVX3=&V_N-P 2*/Z$W1[S
M:W+D 9P^\N<!9&&W9?SZ9?K5 $R@^%G\UF&W'8@#D#7M@_);B-V&%.^ XH?8
M78K=IJC<-^\>*#XVO\?8C8SUIX.@>#)VBV/W..#SGH'BY-A]C]WXI)^P[[3G

	the resultant file should have lines 976 to 981
	looking just like this:

M'++.+V<\P!XDL1R(T#FW++'1@I"4"$F*,,URO@? O A)DY!$B=4BPWP*2;"0
M% O8.F-,$C4D?4,2.&@[O;#1]004P -V0Q#OO  TG:\&#/,;@=T;V,U!W"X'
M'D '=J-@=WXWKYSPW':K8'<.=F,7^=!.X]TOOP/SVX3=&V_N-P 2*/Z$W1[S
M:W+D 9P^\N<!9&&W9?SZ9?K5 $R@^%G\UF&W'8@#D#7M@_);B-V&%.^ XH?8
M78K=IJC<-^\>*#XVO\?8C8SUIX.@>#)VBV/W..#SGH'BY-A]C]WXI)^P[[3G
M$Y  #=S_?.37)TQ!X +XP/W^12\8%$]OGQ. 1>CE,'KUH'B4HY</[C>$^Q&A

I wanted to get this out in a hurry and haven't had time to test 
it yet.  (I mean download it to the ST).  But, these changes do
result in a file that is identical with the one I originally sent
in.

Of course, nothing is complete without a bug report:
	   If null-gravity is selected the speed of the asteroids
	   seems a little random.  It is not.  It is set to the
	   speed of a stable orbit of the most recently player
	   game where the gravity was not zero.  (is this a bug
	   or a feature?? :^)  

Warren

-- 
=-=-=-=-=-Warren Long at University of Saskatchewan, Canada-=-=-=-=-
Home: 78 Carleton Dr.,Saskatoon, Sasakatchewan, S7H 3N6
Phone: (306)-955-1237
=-=-=-=-=-U-Email: ...!ihnp4!alberta!sask!long     -=-=-=-=-=-=-=-=-