Frank_P_Nagle@cup.portal.com (02/26/88)
I know what you mean about not grabbing at it! Paul Heckel of "Zoomracks" fame - the package called "something like Hypercard" by John Sculley, has been trying to get a contract signed by Atari for months now. Atari contacted him, provided him with their set contract and Paul worked with an attorney to review and revise portions. Re-submitted it to Atari, and no word for months! As it stands, he is still waiting for word. Who knows, maybe its of no interest since the new Abaq is in development. Frank Nagle "My views are my own"
david@bdt.UUCP (David Beckemeyer) (03/01/88)
In article <3505@cup.portal.com> Frank_P_Nagle@cup.portal.com writes: >I know what you mean about not grabbing at it! Paul Heckel... has been trying >to get a contract signed by Atari for months now. Atari contacted him, provided >him with their set contract and Paul worked with an attorney to review and >revise portions. Re-submitted it to Atari, and no word for months! As it stands, >he is still waiting for word... Typical Atari practice. Say anything and do nothing. It appears that there are even members of the staff with this specific responsibility (they don't seem to anything else). Job description: "Get somebody excited by promising the moon, then just forget about it." In other words STALL 'em if they can't take a joke. With all this flaming, I have to give Atari some credit. Their direct developer support isn't that bad (only $300 for a dev. kit). I think Thomas Zerucha makes makes a good point when he says that nobody knows what the ST can really do (outside the ST insiders) and that's where Atari has really screwed up. They expect the small-time developers to fund the software development *and* all the marketing too. Atari just isn't pulling enough of the load; small companies don't have the resources to do it by themselves; and large companies aren't going to do it for Atari until they (Atari) can show that they're serious. C'mon Atari show us you mean business. Action not words. -- David Beckemeyer | "To understand ranch lingo all yuh Beckemeyer Development Tools | have to do is to know in advance what 478 Santa Clara Ave, Oakland, CA 94610 | the other feller means an' then pay UUCP: ...!ihnp4!hoptoad!bdt!david | no attention to what he says"
franco@iuvax.cs.indiana.edu (03/01/88)
I have been very well treated by the people at Atari. They have always answered my questions. However, the company operates as a small time outfit. It is easy to fall through the cracks. May I suggest phoning instead of writing a letter. franco@iuvax.cs.atari.st
mem@zinn.UUCP (Mark E. Mallett) (03/11/88)
In article <156@bdt.UUCP>, david@bdt.UUCP (David Beckemeyer) writes: > With all this flaming, I have to give Atari some credit. Their direct > developer support isn't that bad (only $300 for a dev. kit). I assume this is sarcasm. I bought my 1040ST almost two years ago, naively thinking that it would come with documentation about the system that I was buying, or at least with a way to get such documentation. Little did I know that the price was to become a registered developer. I just can not understand the policy of having to buy into a club just to get data on the equipment that I purchase. I also did not understand having to pay for a compiler that I didn't want, just to get the documentation. And I might have even gone for it. But I asked Atari if being a registered developer meant anything other than paying for documentation. I asked explicitly if it meant availability of new things sooner, or advance announcements, or product discounts. The answer was no. So what was the point? I can understand charging for documentation. I even understand that it is now available by itself. But I don't understand the above-mentioned attitudes. -mm- -- Mark E. Mallett PO Box 4188/ Manchester NH/ 03103 Bus. Phone: 603 645 5069 Home: 603 424 8129 uucp: mem@zinn.UUCP (...decvax!elrond!zinn!mem or ...sii!zinn!mem) BIX: mmallett