[comp.sys.atari.st] Info-Atari16 Digest V88 #546

UNCSPL@UNC.BITNET ("Scott P Leslie") (01/18/89)

Hello,
   Could someone please give me a comprehensive hint on how to get
past a room in Dungeon Master.  I only want info on this one room
so as not to spoil my fun, but I have been working on it now for
three days . . . The room is the one after the riddle room which
has the three pressure plates, the green gem, the switch, the
transporter field, and the porticullis with the grey key behind it.
--
Any info about only this room would help.
--
Thanks,
Scott P. Leslie (UNCSPL@UNC)