I0908@DKAFHS1.BITNET (05/14/89)
Date: 13 May 1989, 23:14:22 SET From: Cornelius Caesar BITNET / EARN: I0908 at DKAFHS1 To: info-atari16 at score.stanford.edu (Just posted this to GAMES-L too, sorry for duplicates): Has Omega already been ported to the Atari ST? If so: Where is it? If not: Who is working on that? Cornelius PS: Omega is an adventure game similar to Hack or Moria.
7103_300@uwovax.uwo.ca (Eric Smith) (05/14/89)
In article <8905132120.AA00816@ucbvax.Berkeley.EDU>, I0908@DKAFHS1.BITNET writes: > Has Omega already been ported to the Atari ST? > If so: Where is it? > If not: Who is working on that? > > Cornelius I ported Omega, but wasn't satisfied with the results. I found that the version I was porting (0.8, I think) was very buggy, and was very slow on the ST. The port itself was trivial using the GCC 1.34 and the curses package from terminator.cc.umich.edu. There are a lot of places in the code where it is assumed that sizeof(int) == sizeof(long) == 4 (despite some apparent attempts by the author to avoid this). Fixing these and compiling with the -mshort option of the GCC would probably speed the game up to a reasonable speed, but I'm not going to bother until a less buggy version is available. It does look like it will be a good game when fixed. -- Eric R. Smith email: Dept. of Mathematics 7103_300@uwovax.uwo.ca University of Western Ontario 7103_300@uwovax.bitnet London, Ont. Canada N6A 5B7 (a shared mailbox: put my name on ph: (519) 661-3638 the Subj: line, please!)