[comp.sys.atari.st] PCW/Lynx/STE

stefan@spcc386.UUCP (Stefan Posthuma) (10/02/89)

I've been to the PCW show in London, and it was BUSY!

On Friday, I barged into the Atari stand and saw Jeff Minter playing with
the Lynx handheld. Since I know him, he handed me the wonderful device when
he saw me "Hey Stefan, check it out, it is really awesome". The Atari officials
became immediately nervous when some stranger held one of the two working
handhelds, and after a few moments it was gently taken from me.

The thing that struck me about it is the incredible crisp display. You can
almost distinguish each pixel on it. It was playing the California Games,
and they were very colorful. The sprite scaling is indeed awesome, but I
couldn't hear any sounds. (Just felt some vibrations at the left of the
machine, I guess that's where the speaker is at). It is roughly as wide as
an A4 piece of paper and it really doesn't weigh much. The controls on it
is one of those 8-way movable crosses you often find on handheld consoles,
and need getting used to.
I asked Atari when it was going to be for sale and the guy told me that it
would be in the shops before Christmas. Also, in November you are supposed
to be able to buy it in the tax-free areas of some airports (including
Schiphol, I don't know the others), but that's just one of the many rumors.

The STE was nowhere to be seen, but a friend of mine has seen a developers
document for it and this is was he told me:

DMA sampled sounds at frequencies from 9 to 50 Khz. The fact that it uses DMA
means (in theory) that it doesn't take any processor time to play samples.
The screen base vector now has a low byte (finally) and the width of a scanline
can be specified in bytes, while the offset to the next scanline can also
be given in bytes, so scrolling is a piece of cake. Together with the
blitter and the increased color palette (too bad about the four planes still)
this machine could do some breathtaking games.

The leisure part of the show was a total turmoil of noise and vision. Every
stand had huge displays of the latest games, all speakers were turned up
loud and long arrays of coinops and computers allowed people to play
videogames, much to the delight of the hordes of teenagers who flooded
the show on Saturday and Sunday. Of course, the Batman rage was very present,
everywhere they sold posters, caps and stuff.

A bit of a chaotic report, but it is Monday morning and my brains aren't in
gear yet.

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