scott@vortex.uoregon.edu (scott settlemier) (03/16/90)
I was thinking recently about how to crunch some big problems that are very well suited to parallel algorithms and not knowing much about networks thought this: Connect several ataris with midi cables in a ring so that the one on the left sends output to the right and gets input from the left. You then assign each computer a reference # and just preceed any packet with the number. To send to one computer send the packet to the right. If a computer receives a packet not for it, it just retransmits. This would work great for raytracing and I bet it would be really cheap compared to more expensive machines plus you could play some really neat games. Also, I need some help to read my atari disks with my source code on my new 386 machine. They are the same format aren't they? What do I do to the disks so my 386 can read them? I need to be able to do this with my 386 since I can't get to the atari for quite awhile. Thanks.
gilmore@vms.macc.wisc.edu (Neil Gilmore) (03/18/90)
In article <1990Mar16.045429.21246@cs.uoregon.edu>, scott@vortex.uoregon.edu (scott settlemier) writes... >I was thinking recently about how to crunch some big problems that >are very well suited to parallel algorithms and not knowing much about >networks thought this: > > Connect several ataris with midi cables in a ring so that > the one on the left sends output to the right and gets input > from the left. You then assign each computer a reference # > and just preceed any packet with the number. I have quite a bit of this done for the ST, in GFA (haven't had time to translate to assembly). It sets up a network of machines using MIDI and serial ports (not modems yet, give me a chance). It uses any topology which could be decomposed into a ring, although it routes messages intelligently. So far it has worked well on a small network of 2STs and one Amiga (set-up anyway, GFA for the Amiga doesn't support INP?(), which is stupid, since the system calls exist, adn I haven't had time to figure out how to do the calls frome GFA). However, (Atari's lack of documentation flame deleted), I haven't got it set up to run asynchornously with applications. This means that occasional calls to do_net are required. Incidentally, if anyone knows how to hook up such an asynchronous routine like this, please write. I can't seem to find where things like interrupts are (except for the retrace queue, and I don't really want to muck with that in this case). If you want my network stuff, email. +-----------------------------------------------------------------------+ | Kitakaze Tatsu Raito Neil Gilmore internet:gilmore@macc.wisc.edu | | Jararvellir, MACC, UW-Madison bitnet: gilmore@wiscmac3 | | Middle Kingdom Madison, Wi | +-----------------------------------------------------------------------+