pa2027@sdcc13.ucsd.edu (Knight 'o Shadows) (03/19/90)
I'm double-buffering using the phys & logical base stuff
successfully, but I need to write some vg_text to the offscreen
bitmap. It appears to only write to the screen being shown, which
shows the annoying re-draw and flicker that I'm trying to avoid by
using double-buffering. Could someone e-mail some sample C code or
an explanation as to how to do this... should I use vg_text or some
Line A stuff or what?
thanks in advance,
Brad
--
Michael Butler - "Water, water everywhere nor any drop to drink"-
S.T. Coleridge and Iron Maiden//// Brad McQuaid - When reality
obscures your dreams, mind becomes a graveyard of memories, that
wander like the lonely breeze... -Fates Warning, No Exit