[comp.sys.atari.st] So you wanna start a system?

gaudreau@juggler.East.Sun.COM (Joe Gaudreau - Sun BOS Software) (09/07/90)

Hello, and howdy.

I've been lurking on c.s.a.s for a while and it's time for me to
get an Ste.  The question now is to sift through the large and
bewildering mass of information that I think I know about.  What
I would like to get from my fellow Netters is some advice on the
current state of knowledge on Ste/St's.  I'm not looking for specs
as much as system info (like how to config the system and make it
useful, make it fly, etc).

Below is a list of some "basic, naive" items.  Please send e-mailed
responses and I'll summarize when I get enough "stuff."

Thanx in advance.  Really :-)  It seems like there is too much out
there to know before you take the jump...

Let the Questions commence,

* Ste hardware - 
  o Places (address/phone) on where to buy them.  Cost?  Memory available.
    Tos 1.62?
  o Where to get simms at low, low prices :-)?  Speed needed?
  o Hard-drive - like 80meg or so.  Suggestions?  Software needed for them?
    Problems with Ste?  How to fix?
  o Monitors, Tv is probably out, so any decent multi-syncs that won't cost
    more than my car?  I'd like color mostly, mono compatibility would be
    nice.  Even official Atari.
  o Spiffy little add ons like mouse cable savers, etc...
  o I'm out-of-touch with dot-matrix printers these days.  24 pin?
    Will an old Epson Mx-80 do adequately for straight text/listing/source?

* Ste software -
  o Commercial, Shareware, Freeware, Copyleft, what have you.
  o The archives that a lot of this is located on.  Like the
    comp.binaries.atari.st & comp.sources.atari.st.  Where are they?
    Additional sources?
  o What is required for patches to make the beast work correctly?
  o Alternate desk tops.
  o Alternate OS's.
  o Un*x type shell(s) with Un*x-type utilities?
  o Languages -
   o C - What's good for *serious* work*?  MWC? Gnu?  Turbo C
     (germ/eng).  Where to buy?  I hear that translated English docs are
     available for registered owners.
     *What's serious?  Large programs, good code generation, graphics,
      sound, uhhh... Games... OS's... Sequencing sw... that's the ticket.
   o Lisp, Scheme, Prolog, PostScript, Pascal, etc.
  o Editors - Emacs is the only one for me.  Full version of Gnu-Emacs would
    be great as well as micro-Emacs for quick-n-dirty edits...
  o Graphics, painting, modeling (2d,2d), raytracing...
  o Cool demos... Sound, Graphics.

* Ste music software/MIDI -
  o I would love to know about tutorial software, sight reading, ear/
    interval/pitch training, theory.
  o Notators/Sequencers (integrated) that produce PostScript output
    that bears some semblance to real(tm) sheet music.
  o Editor/Librarians...
  o Whatever.

* Games, uhhh, for my kids...
  o I like the classic and not so classic blast'n'shoot types.  What's
    good?
  o What's really good?  Why?
  o Adventure types...

* Any other suggestions?  Anything?  Thanx.

-- 
/Joe-Gaudreau {ps-hacker juggler nice-guy add add} bind def
Fone:  (508)671-0461
INet:  gaudreau@East.Sun.Com
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Snail: Sun Microsystems Inc - BDC, 2 Federal St, Billerica, MA  01821
"Juggling, not just a way of life"