gaudreau@juggler.East.Sun.COM (Joe Gaudreau - Sun BOS Software) (09/07/90)
Hello, and howdy. I've been lurking on c.s.a.s for a while and it's time for me to get an Ste. The question now is to sift through the large and bewildering mass of information that I think I know about. What I would like to get from my fellow Netters is some advice on the current state of knowledge on Ste/St's. I'm not looking for specs as much as system info (like how to config the system and make it useful, make it fly, etc). Below is a list of some "basic, naive" items. Please send e-mailed responses and I'll summarize when I get enough "stuff." Thanx in advance. Really :-) It seems like there is too much out there to know before you take the jump... Let the Questions commence, * Ste hardware - o Places (address/phone) on where to buy them. Cost? Memory available. Tos 1.62? o Where to get simms at low, low prices :-)? Speed needed? o Hard-drive - like 80meg or so. Suggestions? Software needed for them? Problems with Ste? How to fix? o Monitors, Tv is probably out, so any decent multi-syncs that won't cost more than my car? I'd like color mostly, mono compatibility would be nice. Even official Atari. o Spiffy little add ons like mouse cable savers, etc... o I'm out-of-touch with dot-matrix printers these days. 24 pin? Will an old Epson Mx-80 do adequately for straight text/listing/source? * Ste software - o Commercial, Shareware, Freeware, Copyleft, what have you. o The archives that a lot of this is located on. Like the comp.binaries.atari.st & comp.sources.atari.st. Where are they? Additional sources? o What is required for patches to make the beast work correctly? o Alternate desk tops. o Alternate OS's. o Un*x type shell(s) with Un*x-type utilities? o Languages - o C - What's good for *serious* work*? MWC? Gnu? Turbo C (germ/eng). Where to buy? I hear that translated English docs are available for registered owners. *What's serious? Large programs, good code generation, graphics, sound, uhhh... Games... OS's... Sequencing sw... that's the ticket. o Lisp, Scheme, Prolog, PostScript, Pascal, etc. o Editors - Emacs is the only one for me. Full version of Gnu-Emacs would be great as well as micro-Emacs for quick-n-dirty edits... o Graphics, painting, modeling (2d,2d), raytracing... o Cool demos... Sound, Graphics. * Ste music software/MIDI - o I would love to know about tutorial software, sight reading, ear/ interval/pitch training, theory. o Notators/Sequencers (integrated) that produce PostScript output that bears some semblance to real(tm) sheet music. o Editor/Librarians... o Whatever. * Games, uhhh, for my kids... o I like the classic and not so classic blast'n'shoot types. What's good? o What's really good? Why? o Adventure types... * Any other suggestions? Anything? Thanx. -- /Joe-Gaudreau {ps-hacker juggler nice-guy add add} bind def Fone: (508)671-0461 INet: gaudreau@East.Sun.Com UUCP: sun!suneast!gaudreau Snail: Sun Microsystems Inc - BDC, 2 Federal St, Billerica, MA 01821 "Juggling, not just a way of life"