gaudreau@juggler.East.Sun.COM (Joe Gaudreau - Sun BOS Software) (09/07/90)
Hello, and howdy.
I've been lurking on c.s.a.s for a while and it's time for me to
get an Ste. The question now is to sift through the large and
bewildering mass of information that I think I know about. What
I would like to get from my fellow Netters is some advice on the
current state of knowledge on Ste/St's. I'm not looking for specs
as much as system info (like how to config the system and make it
useful, make it fly, etc).
Below is a list of some "basic, naive" items. Please send e-mailed
responses and I'll summarize when I get enough "stuff."
Thanx in advance. Really :-) It seems like there is too much out
there to know before you take the jump...
Let the Questions commence,
* Ste hardware -
o Places (address/phone) on where to buy them. Cost? Memory available.
Tos 1.62?
o Where to get simms at low, low prices :-)? Speed needed?
o Hard-drive - like 80meg or so. Suggestions? Software needed for them?
Problems with Ste? How to fix?
o Monitors, Tv is probably out, so any decent multi-syncs that won't cost
more than my car? I'd like color mostly, mono compatibility would be
nice. Even official Atari.
o Spiffy little add ons like mouse cable savers, etc...
o I'm out-of-touch with dot-matrix printers these days. 24 pin?
Will an old Epson Mx-80 do adequately for straight text/listing/source?
* Ste software -
o Commercial, Shareware, Freeware, Copyleft, what have you.
o The archives that a lot of this is located on. Like the
comp.binaries.atari.st & comp.sources.atari.st. Where are they?
Additional sources?
o What is required for patches to make the beast work correctly?
o Alternate desk tops.
o Alternate OS's.
o Un*x type shell(s) with Un*x-type utilities?
o Languages -
o C - What's good for *serious* work*? MWC? Gnu? Turbo C
(germ/eng). Where to buy? I hear that translated English docs are
available for registered owners.
*What's serious? Large programs, good code generation, graphics,
sound, uhhh... Games... OS's... Sequencing sw... that's the ticket.
o Lisp, Scheme, Prolog, PostScript, Pascal, etc.
o Editors - Emacs is the only one for me. Full version of Gnu-Emacs would
be great as well as micro-Emacs for quick-n-dirty edits...
o Graphics, painting, modeling (2d,2d), raytracing...
o Cool demos... Sound, Graphics.
* Ste music software/MIDI -
o I would love to know about tutorial software, sight reading, ear/
interval/pitch training, theory.
o Notators/Sequencers (integrated) that produce PostScript output
that bears some semblance to real(tm) sheet music.
o Editor/Librarians...
o Whatever.
* Games, uhhh, for my kids...
o I like the classic and not so classic blast'n'shoot types. What's
good?
o What's really good? Why?
o Adventure types...
* Any other suggestions? Anything? Thanx.
--
/Joe-Gaudreau {ps-hacker juggler nice-guy add add} bind def
Fone: (508)671-0461
INet: gaudreau@East.Sun.Com
UUCP: sun!suneast!gaudreau
Snail: Sun Microsystems Inc - BDC, 2 Federal St, Billerica, MA 01821
"Juggling, not just a way of life"