[comp.sys.atari.st] Motif Style

heavy@zip.eecs.umich.edu (Richard Scott Hall) (02/19/91)

In article <3999@ryn.mro4.dec.com> miskinis@aisg.enet.dec.com (John Miskinis) writes:
>
>	I think you'd really have to use low resolution to get enough
>colors to be nice looking.  Otherwise your background, window background,
>top shadow color and bottom shadow colors would depleat the 4 colors
>available in mediu
>

I would imagine that Motif can be used on monochrome unix systems,
so low res would not be required, just design the widgets properly.
I have seen Motif on a gray-scale monitor, but that is different.

On another line a thought, I was wondering if it would be possible
to inherently spruce up GEM.  Most people would admit that GEM looks
pretty lame next to Motif, even though GEM is okay to use.

I was wondering if it would be possible for any guru types to write
a TSR that would catch GEM object draws and replace them with new
object draws that looked like Motif.  Mind you, that this would
not add any new functionality to GEM, it would just make the standard
GEM objects look like a Motif object.  I know that Slicctop catches
alert boxes and can substitute its own in, so how hard would it be
to catch everything?

I know nothing about this so don't get too upset :)

Just wondering...

Richard Hall
University of Michigan

-- 

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                      so don't blame me.