warwick@cs.uq.oz.au (Warwick Allison) (04/02/91)
I've noticed MGR on atari.archive in the MiNT directory. What is it? Do I need to be running MiNT to use it? What disadvantages are caused by MiNT? (eg. what does/doesn't run?) Warwick. -- _--_|\ warwick@cs.uq.oz.au / * <-- Computer Science Department, \_.--._/ University of Queensland, v AUSTRALIA.
plinio@boole.seas.ucla.edu (Plinio Barbeito) (04/04/91)
In article <533@uqcspe.cs.uq.oz.au> warwick@cs.uq.oz.au writes: >I've noticed MGR on atari.archive in the MiNT directory. > >What is it? A window manager -- a program similar to X that allows you to run different programs concurrently while showing the output of each program in a separate window. You can interact with each program by clicking in its window. You can 'iconify' a window so that it gets out of your way and appears as a small icon on the screen. MGR allows you to select a different font for each window containing text. Each window has a mercifully small border that saves valuable space on the screen (as opposed to GEM). Thus, a typical scenario is that you'll have a clock running in a corner of the display, you can be typing in an 80x25 shell window, have a download going in an inverted white-on-black smaller window, etc... >Do I need to be running MiNT to use it? Yes, you need to be running MiNT for the multitasking support, and you'll need to have more than 1 Meg of RAM to get started. To be comfortable, I suppose maybe 3 Megs would do it, but I have been getting by with 2. You'll also want a mono monitor, the bigger the better. Hard disk? Yes, MGR comes with a lot of programs, font files, etc. It would probably not be worth the trouble (or impossible) to use it off of floppies. Thanks to T R Hall for posting the solution to the 4 Meg memory limit problem. We are going to need those 16 Megs, whether we get them in ST memory or SST or TT memory. plin -- ----- ---- --- -- ------ ---- --- -- - - - plinio@seas.ucla.edu This page intentionally left blank so that it could contradict itself.