[comp.sys.amiga] Q: Changing Screen depth on the fly

root@beldar.UUCP (02/05/87)

--
I want to change between a 2-plane and 3-plane Screen dynamically
so as to avoid overhead (cycle stealing of my Chip memory) during
realtime operations.

Does anybody know, before I get too deep, whether I can do this by:

	1) Changing the Screen.Bitmap.Depth
	2) Calling MakeScreen()
	3) Calling ReThinkDisplay()

and not have any hideous side-effects?  Comments are appreciated.
--
Chris Anderson
Xyvision, Inc.				(617) 245-4100
UUCP: ...!mirror!beldar!chris