root@beldar.UUCP (02/05/87)
-- I want to change between a 2-plane and 3-plane Screen dynamically so as to avoid overhead (cycle stealing of my Chip memory) during realtime operations. Does anybody know, before I get too deep, whether I can do this by: 1) Changing the Screen.Bitmap.Depth 2) Calling MakeScreen() 3) Calling ReThinkDisplay() and not have any hideous side-effects? Comments are appreciated. -- Chris Anderson Xyvision, Inc. (617) 245-4100 UUCP: ...!mirror!beldar!chris