cjp@vax135.UUCP (06/10/87)
In article <350@rocky.STANFORD.EDU> ali@rocky.stanford.edu (Ali Ozer) writes: >The objects are all wire-frame and see-through, ...It also lets >you see through objects so that you can spot enemy tanks behind >buildings and such. Objects are indeed "see-through", however, note that an object's *own* hidden lines are removed. It makes for a cleaner display than otherwise. It also eliminates front-back ambiguity. It's a very nice, flashy game. Though it has some things in common with Arctic Fox, long periods of no action is *not* one of them. -- Charles Poirier (decvax,ucbvax,ihnp4,attmail)!vax135!cjp "The road to Hell is paved with good opinions."