andy@cbmvax.UUCP (07/08/87)
Recently, people have been talking about adapting A2000 keyboards to their A1000s. But the extra keys wouldn't be enabled... so here's the uuencoded usa1 keymap, which matches the layout of the A2000. The best way to use it is to put it in the devs/keymaps directory as usa1, and add a line to your Startup-Sequence file like: failat 30 setmap usa1 *reason for the failat 30 is there are some slightly buggy SetMap commands out there...it works fine; just always returns a 20. Anyway, here it is. Cut where it says cut (remove the signature at the bottom; there shouldn't be one, but you never know), run through uudecode, and put it on your Workbench disk in the devs:keymap directory. -------------------CUT HERE------------------------------------- begin 644 usa1.ld M #\P ! $9 #Z0 1D $ M7@ $P #$ +@ #T ", !Q #8 !% #_ _\!_@ M _[__[__O__=']/\# !P,' P,#!P,# P,' 0> <')P<')R<G)P<' M!X G!P<G)R<G)P<! 8" P<'!P<')P<! 0& "( 00 $ @" M@( @$%!04%!04%!04%!04%! P,# P- @(" @(" @(" @(" @(" @(" @(" M@(" ?F!^8"&Y(3% LD R([,C,R2B)#0EO"4U7KU>-B:^)C<JMRHX**LH.2F[ M*3!?+5\M*STK/7Q<?%P ,,7E47&PL%=W #$*ZN4G+>_E1T # MG X ,L #9+:V4'![6WM;?5U]70 Q ,@ #, +T MI]]3<]#P1&0 *D "M L0 +4 "Y*.C3&PZ.SH[(B<B)P M - #4 VNZL^/*RQ6GKWUUAXQ^=#8ZJJ5G:ZND)B #2+^X M36T\+#PL/BX^+C\O/R\ +@ #< X .0 [@ ( # MP@ T H- ";&P '\ M \D /1 M #V0 ^( /K #]@ ! $ 0, $%P !"( 0M $. !$, M 1.*"@H*"DI*2DO+R\O*BHJ*BLK*RL 19 M M &8 1@@!" $ !@ & M (8 A@!G $<( @@" < !P"' (< : !(" ,( P ( @ B "( &H 2@@$" 0 M"@ * (H B@!K $L(!0@% L "P"+ (L!$ $6 .8 Q@ ! $ @0"!8>'@XN/D M0<' PL/$ 1 !%@"I *D !0 % (4 A67IZ.IEZT7)R,I%RP$0 18 H0"F D M"0") (EI[>SN:>])S<S.2<\!$ $6 *T KP . X C@".;FYN;O%N3DY.3M%. M 1 !%@#X -@ #P / (\ CV_S\O3U]D_3TM35U@$0 18 M0"U !4 %0"5 )5U M^OG[=?Q5VMG;5=P!$ $6 *0 I0 9 !D F0"9>?UY>7G_6=U965E9 00 H""T M8%Y^J $$ @4)FUH"! (&FT&;5 ($ @:;0IM3 @0#!IM#FR! @0#!IM$FR!! M P0$!YLP?ILQ,'X#! 0'FS%^FS$Q?@,$! >;,GZ;,3)^ P0$!YLS?ILQ,WX# M! 0'FS1^FS$T?@,$! >;-7Z;,35^ P0$!YLV?ILQ-GX#! 0'FS=^FS$W?@,$ M! >;.'Z;,3A^ P0$!YLY?ILQ.7X# IL_?G5S83$ ^P F M D (H ") B (< "& A0 (0 "# @@ ($ " M ?P 'X !] <P '$ !G 6 %< !6 50 %0 M !1 20 $@ !' 1@ $, *@ "8 B '@ !H 7 6 $@ X * _(, end -------------------CUT HERE------------------------------------- -- andy finkel {ihnp4|seismo|allegra}!cbmvax!andy Commodore-Amiga, Inc. "The goal of Computer Science is to build something that will last at least until we've finished building it." Any expressed opinions are mine; but feel free to share. I disclaim all responsibilities, all shapes, all sizes, all colors.