cheung@vu-vlsi.UUCP (Wilson Cheung) (08/28/87)
I just got a newsletter in the mail saying that SUBLOGIC is distributing
version 1.1 of Flight Simulator II. This version does support an analog
joystick. There is just one problem I don't know where to get analog
joysticks for the Amiga. If you look at the Amiga Hardware manual it
states that no analog joystick driver exists although the necessary hardware
does. It also gives suggested component values for the construction of
an analog joystick. Since sublogic is the only company to step forward
and establish some standard for analog joystick support, I have no idea
even how to properly make the joystick. I contacted SUBLOGIC and they
refused to tell what analog joysticks they were using since they did not
want to promote any particular brand of hardware. I did manage to sqeeze
out of one person the name Kraft. But Kraft makes joysticks for more than
one computer and not all are made the same. Besides I'm having trouble
locating the address of phone # of Kraft.
Help!
}i Wilson Cheung
jack@citcom.UUCP (08/30/87)
A new version of Flight Stimulator, eh? Have they repaired any of the bugs, such as runway stripes proceeding off at some crazy angle rather than down the runway (at many air- ports; I think among them might be Van Nuys, John Wayne, and one of the major airports in Seattle)? Sudden changes of scenery when it reads the disk (the mosaic doesn't seem to mesh)? Ability to see all the way across an ocean (real small oceans) (no way you can follow the West Coast; the "ocean" is a pond at L. A., another pond at S. F., and a separate one at Seattle)? At least one airport in the S. F. area that disappears before you can get to it? Failure to save and restore the sensitivity controls to the disk? Stall depending on nothing but elevator position, regardless of airspeed? I found the Flight S(t)imulator the best computer game I had played when it was only available on the IBMs and their clones. The authors improved the program when the brought out a versions for the Mac and Amiga. But in all that improving, they don't seem to have stopped to fix bugs, which would have been the best improvement of all. Some more bugs I just remembered are ability to fly through many mountains and buildings (the Space Needle, for example). You can fly under one bridge or land on the roadway of another, but don't try switching bridges for those stunts! Evidently all landing must be on the ground, and any changes in elevation are just faked by adding a bias to your altimiter reading (at a major airport in Seattle, altimeter changes by 100 ft right in the middle of a runway). Have they reparied any of these strangenesses, especially the stall? What are the upgrade and backup policies?