[comp.sys.amiga] Flight Sim 1.1

cheung@vu-vlsi.UUCP (Wilson Cheung) (08/28/87)

  I just got a newsletter in the mail saying that SUBLOGIC is distributing
version 1.1 of Flight Simulator II.  This version does support an analog
joystick.  There is just one problem I don't know where to get analog 
joysticks for the Amiga.  If you look at the Amiga Hardware manual it
states that no analog joystick driver exists although the necessary hardware
does.  It also gives suggested component values for the construction of
an analog joystick.  Since sublogic is the only company to step forward
and establish some standard for analog joystick support, I have no idea
even how to properly make the joystick.  I contacted SUBLOGIC and they
refused to tell what analog joysticks they were using since they did not
want to promote any particular brand of hardware.  I did manage to sqeeze
out of one person the name Kraft.  But Kraft makes joysticks for more than
one computer and not all are made the same.  Besides I'm having trouble
locating the address of phone # of Kraft.

Help!

}i                    Wilson Cheung

jack@citcom.UUCP (08/30/87)

A new version of Flight Stimulator, eh?  Have they repaired
any of the bugs, such as runway stripes proceeding off at
some crazy angle rather than down the runway (at many air-
ports; I think among them might be Van Nuys, John Wayne,
and one of the major airports in Seattle)?  Sudden changes
of scenery when it reads the disk (the mosaic doesn't seem
to mesh)?  Ability to see all the way across an ocean (real
small oceans) (no way you can follow the West Coast; the
"ocean" is a pond at L. A., another pond at S. F., and
a separate one at Seattle)?  At least one airport in the
S. F. area that disappears before you can get to it?  Failure
to save and restore the sensitivity controls to the disk?
Stall depending on nothing but elevator position, regardless
of airspeed?  I found the Flight S(t)imulator the best
computer game I had played when it was only available on
the IBMs and their clones.  The authors improved the program
when the brought out a versions for the Mac and Amiga.  But
in all that improving, they don't seem to have stopped
to fix bugs, which would have been the best improvement of
all.

Some more bugs I just remembered are ability to fly
through many mountains and buildings (the Space Needle, for
example).  You can fly under one bridge or land on
the roadway of another, but don't try switching bridges
for those stunts!  Evidently all landing must be on the
ground, and any changes in elevation are just faked by
adding a bias to your altimiter reading
(at a major airport in Seattle, altimeter changes by 100
ft right in the middle of a runway).

Have they reparied any of these strangenesses, especially
the stall?

What are the upgrade and backup policies?