denbeste@cc5.bbn.com.BBN.COM (Steven Den Beste) (09/13/87)
Actually, your observed behavior with LCP was exactly correct. The person walks aroune (invisibly!) and looks the place over. Only later does he appear. By rebooting, you skipped a step. This has nothing at all to do with 1.1 versus 1.2. I've always run my copy with 1.2. -- Steven C. Den Beste Bolt Beranek & Newman, Cambridge MA denbeste@bbn.com (ARPA or CSNET or UUCP) harvard!bbn.com!denbeste (UUCP) I don't think BBN cares what I think about this stuff.
ali@rocky.STANFORD.EDU (Ali Ozer) (09/13/87)
In article <213@cc5.bbn.com.BBN.COM> Steven Den Beste writes: >Actually, your observed behavior with LCP was exactly correct. The person >walks aroune (invisibly!) and looks the place over. Only later does he >appear. By rebooting, you skipped a step. No, I think LCP does have a problem with 1.2 (or most probably extended memory). When we ran it originally, the disk was write-protected, so the game couldn't have saved any state info. Then when we ran with 1.1, the exact sequence of events took place. (Waited about a minute, the door opened, we heard footsteps, the file cabinet opened and closed...) But this time we actually had a visible LCP doing all the work! Ali Ozer, ali@rocky.stanford.edu