[comp.sys.amiga] Problems with sprites and PAL

tim@prle1.UUCP (Tim Everett) (09/16/87)

I am posting this for someone who doesn't have access to the net.
Please send any replies to me.

		Thanks a lot,		Tim.
					Philips Research Labs.
					Eindhoven, The Netherlands.
					email: mcvax!prle1!TEverett

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I have a problem with the PAL Amiga (1000) and sprites:

In my program I use a full PAL screen (256 lines) and four sprites
(numbers 1, 2, 4 and 6). These sprites all have different colours.
When using the MoveSprite() function everything looks ok but when
any of these sprites is moved below scanline 210 (approx.) it is
displayed in the colours of sprites 0 and 1. It does not look like
a software problem because the copperlist uses the colourtable only
at the top of the screen (I suspect this is a hardware problem.
Can anyone give a hint?. Your help will be appreciated.

                                  Antoine van de Berg,
                                  Eindoven, The Netherlands
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