[comp.sys.amiga] BCPL internals

U613042@HNYKUN11.BITNET (Olaf Seibert) (12/08/87)

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Anyone interested in secret BCPL internals??
Not to use in your program, no of course not, but just because 'you always
want to know everyting'??

Well, here is a hint (If you have access to bitnet, that is)

Send a message to the kermit server at CUVMA (or UOFT02), requesting the file
'TRIPOS BCP'. (Tell Kermsrv at CUVMA send TRIPOS BCP) (for VM/CMS users)
This is an implementation of Kermit under Tripos, done by someone
of Metacomco, I believe. It is barely commented, and needs hacking in the
Tripos kernel (this seems to be common practice, over there :-( ).
[ It told me that PROMPT "%X2> " will give me a hexadecimal CLI prompt ]
But, as part of the file, some BCPL header files are included. Most info
isn't new, and some of it is different on the Amiga, but there are a
few interesting things in it. These include global vector functions.

For those who don't have access to bitnet, send me mail (if you know how
to reach a gateway, that is), and if there is sufficient interest,
I'll post an abstract.

I repeat here: This info is NOT intended to be used in any program.
It is just to satisfy your curiosity, since I know parts of it
don't apply to AmigaDOG, so other parts may not apply as well.
And of course, if Commodore throws out the BCPL environment (something
most of us, including me, would appreciate VERY MUCH), it breaks
your hacked program.

---
The opinions possibly reflected herein are my own, and not necessarily
those of someone else I might be connected with. They MAY, however, be.
>>> I *thought* I was living in a free, modern country....
--- Olaf (Rhialto) Seibert...  U613042@HNYKUN11.BITNET
  USEnet is *almost* an anagram of unsent ... BITnet: Because It's There
          Computers? Just say *YES*!  Customs? Just say *NO*!