[comp.sys.amiga] Amoeba, Asteriods, and yet another YaBoing...

ali@navajo.UUCP (Ali Ozer) (12/27/87)

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Wow, just downloaded Amoeba & Asteriods from the binaries group... 
Great games! Thanks Rico Mariani for Asteriods, and thanks to Chris
Halsall and the rest of the "LateNight Developments Corporation" for
Amoeba. Both did a great job of bringing these good old favorites
to the Amiga, and they did it right --- they use Intuition, you can
drag screens up and down, depth-arrange them. They also multitask well ---
I played one while downloading the other, and once I had both I was
able to run them at the same time, successfully --- which is usually hard
to say about graphics and sound intensive games. 

Taking advantage of these few vacation days, I finished and mailed
YaBoing II to the comp.sources moderators... It fixes YaBoing's
(remember YaBoing?) problems, and I hope it doesn't add new ones.
(YaBoing, written in the days of 1.1, didn't even recognize interlaced, 
morerows'ed WB screens! Gasp!)

Anyway, the game play of YaBoing II is much different than that of YaBoing,
and I hope you'll all enjoy it... (although it's nowhere near the game the
above two are! 8-)

Ali Ozer, ali@score.stanford.edu or ali@rocky.stanford.edu

ejkst@cisunx.UUCP (Eric J. Kennedy) (12/28/87)

In article <2034@navajo.UUCP>, ali@navajo.UUCP (Ali Ozer) writes:
> Taking advantage of these few vacation days, I finished and mailed
> YaBoing II to the comp.sources moderators... It fixes YaBoing's
> (remember YaBoing?) problems, and I hope it doesn't add new ones.
> (YaBoing, written in the days of 1.1, didn't even recognize interlaced, 
> morerows'ed WB screens! Gasp!)
 
But does it work with Helios Mouse?  (Gee, some people will complain
about _anything_! :-) )  The original didn't because as soon
as you move the mouse, the window is deactivated and >poof< no
yaboing!