haitex@pnet01.cts.com (Wade Bickel) (03/07/88)
>P.S. Since the Amy IS open-arch. is it possible to write a hack to fix those >colors? Perhaps a teensy-weensy program, that stays at sleep in the machine, >then when a certain key-combination is pressed, it finds all active screens >and changes the color tables to match the "intended" colors. Perhaps a little >code to exclude the workbench screens and windows? > Of course, the ideal solution is to have some kind of a wedge to do >the actual translation when a new screen or window comes up. This wouldn't >look so good if that game is not the only process in the Amiga? > Am I reinventing the wheel? Is there already a "cure" out there? If so, >I'd give an arm and a leg for it. I'm currently alpha testing a great program called "Dougs' Color Commander" by Seven Seas' Software (makers of "Dougs' Math Aquarium"). This program allows you to attach to a screen and modify its color map. It is easy to use, complete, and very well laid out. You can control the colors flexably and easily. It should be realeased in a few months. Any program I get for my Amiga, which digs into structures at this level, and doesn't bomb my system in over a week of constant multi-tasking useage (as best I can tell???), gets an A in my book. This one gets an A++. How much should they charge? (ie: What's fair?). Your all going to lov. v dsafkds! :^> Wade. UUCP: {cbosgd, hplabs!hp-sdd, sdcsvax, nosc}!crash!pnet01!haitex ARPA: crash!pnet01!haitex@nosc.mil INET: haitex@pnet01.CTS.COM