dillon@CORY.BERKELEY.EDU (Matt Dillon) (05/10/88)
Please report any bugs! -Matt #! /bin/sh # This is a shell archive, meaning: # 1. Remove everything above the #! /bin/sh line. # 2. Save the resulting text in a file. # 3. Execute the file with /bin/sh (not csh) to create: # dmouse.doc # dmouse.uue # dmouse.c # This archive created: Mon May 9 11:46:43 1988 export PATH; PATH=/bin:/usr/bin:$PATH echo shar: "extracting 'dmouse.doc'" '(2611 characters)' if test -f 'dmouse.doc' then echo shar: "will not over-write existing file 'dmouse.doc'" else cat << \!Funky!Stuff! > 'dmouse.doc' V1.00 DMOUSE.DOC 8 May 1988 Matthew Dillon 891 Regal Rd Berkeley, California 94708 USA YAIH (Yet Another Input Handler)... nahh, like DMouse better... for "Dillon's Mouse"??? Placed in PUBLIC DOMAIN because it's such a great example. After looking at and rejecting several mouse-intuition input handler enhancers (you know, accelerate the mouse, click-to-front, etc...) and finding them ALL useless, I have written my own. - Any option can be turned off. - Screen blanker after N1 seconds inactivity (def. 300 secs) - Mouse blanker after N2 seconds inactivity (def. 5 secs) - Auto Activate window when mouse moved over it - Mouse Accelerator. Back feeds power into the mouse unit; give it a nudge and it is guarenteed to penetrate up to an inch and a half of wall plaster. - Programmable command-key and command string ala PopCli, default left-Amiga ESC. - Left Mouse Button click in window brings it to the front DOES NOT BRING THE WINDOW TO THE FRONT IF IT IS ALREADY IN FRONT. Other programs would call WindowToFront() on every click, which is horrible if you have a simple-refresh window. - Hold LMB, click Right Mouse Button .. Window to Back! Great for cycling windows. - Same sequence as above, but if there is no window under the current mouse position, cycles through screens - NO DAMN CLOCK. Use another utility to get a clock. - Uses a CLI (sorry). The executable could be smaller if I wrote my own startup so stdio isn't included. BREAK the CLI to exit the program. RUNable, of course. RUN FROM CLI, example: 1> run dmouse [CLI 4] OR (another example) 1> run >nil: <nil: dmouse -C newcli "<nil: >nil: con:320/120/320/80/Shell c:shell.exe" [CLI 4] TO KILL: 1> Break 4 (or whichever CLI it was run under) COMMAND LINE ARGUMENTS: -h HELP -a# Set acceleration to #. Default 3, 1 disables option -s# Set screen timeout to # (secs), Default 300, 0 disables option -m# Set mouse timeout to # (secs), Defalut 5, 0 disabled option -L0 Disable LMB Window To Front and LMB/RMB Window To Back -A0 Disable Auto-Activate when mouse moved over a window -Rqqqq Set Qualfier (HEX) with RMB for Window To Back (default is the LMB qualifier). -Kcccc Set Keycode (HEX) for command key (default 0045) -Qqqqq Set Qualifier (HEX) for command key (default 8040) (For keycode and qualfier, must specify 4 hex digits) -C CMD Set Command to run. Default is NEWCLI. Remaining arguments on command line is the command. !Funky!Stuff! fi # end of overwriting check echo shar: "extracting 'dmouse.uue'" '(11857 characters)' if test -f 'dmouse.uue' then echo shar: "will not over-write existing file 'dmouse.uue'" else cat << \!Funky!Stuff! > 'dmouse.uue' begin 644 dmouse M```#\P`````````#``````````(```;D````Y`````$```/I```&Y$[Z#&1N M97=C;&D``$Y5_\Y(YP\@>`%@``($,`1(P.6`(&T`#"1P"``@2E2(+PA.N0`` M"^I83RX`#!(`+68``=P0*@`!2(!(P&```8HSQP````!@``'&(\<````"8``! 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typedef unsigned long ulong; typedef struct copinit COPINIT; typedef struct Message MSG; typedef struct Custom CUST; typedef struct Preferences PREFS; typedef struct InputEvent IE; typedef struct MsgPort PORT; typedef struct IOStdReq IOR; typedef struct Interrupt INT; typedef struct Screen SCR; typedef struct Window WIN; typedef struct Layer LAYER; typedef struct NewScreen NS; typedef struct Task TASK; typedef void (*FPTR)(); extern IOR *CreateStdIO(); extern SCR *OpenScreen(); extern void *AllocMem(); extern void *malloc(); extern void *GetMsg(); extern PORT *CreatePort(); extern TASK *FindTask(); extern LAYER *WhichMouseLayer(); extern LAYER *WhichLayer(); extern struct IntuitionBase *IntuitionBase; extern struct GfxBase *GfxBase; #define IBASE IntuitionBase int Enable_Abort; /* CLI break enable */ short Acc = 3; /* Accelleration */ long STo = 5*60; /* screen timeout */ long MTo = 5; /* pointer timeout */ uword Code = 0x45; /* CLI command activation */ uword Qual = 0x8040; /* LAmiga-ESC */ uword RQual= 0x4000; /* LMB (with RMB) */ char *Cmd = "newcli"; char LMBEnable = 1; /* enable left mouse but. */ char AAEnable = 1; /* enable auto activate */ TASK *Task; WIN *LastWin; PORT *Port; NS Ns = { 0, 0, 64, -1, 1, -1, -1, 0, CUSTOMSCREEN|SCREENQUIET }; IE *handler(); main(ac, av) char *av[]; { IOR *ior; INT addhand; uword *NoSprData; { register short i, j, len; register long val; register char *ptr; for (i = 1; i < ac; ++i) { ptr = av[i]; val = atoi(ptr+2); if (*ptr == '-') { switch(ptr[1]) { case 'a': Acc = val; break; case 's': STo = val; break; case 'm': MTo = val; break; case 'L': LMBEnable = val; break; case 'R': RQual = ahtoi(ptr+2); break; case 'A': AAEnable = val; break; case 'K': Code = ahtoi(ptr+2); break; case 'Q': Qual = ahtoi(ptr+2); break; case 'C': for (len = strlen(ptr+2) + 2, j = i + 1; j < ac; ++j) len += strlen(av[j]) + 1; Cmd = malloc(len); strcpy(Cmd, ptr + 2); for (j = i + 1; j < ac; ++j) { if (Cmd[0]) strcat(Cmd, " "); strcat(Cmd, av[j]); } break; default: puts("DMOUSE -a# -s# -m# -L0 -Rqqqq -A0 -Kcccc -Qqqqq -C cmd"); puts("V1.00 PUBLIC DOMAIN, Matthew Dillon, May 1988\n"); puts("Acceleration (3) Screen to (300) Mouse to (5)"); puts("Lmb disable, Rmb qualifier, Activate disable, Key code & Qual"); puts("(default ESC=45, left-Amiga=40), Command to run"); puts("Note: LMB(hold)+RMB = WindowToBack"); exit(1); } } } } NoSprData = AllocMem(8, MEMF_PUBLIC|MEMF_CHIP|MEMF_CLEAR); NoSprData[0] = 0xFE00; NoSprData[1] = 0xFF00; Task = FindTask(NULL); Port = CreatePort(NULL, 0); ior = CreateStdIO(Port); openlibs(INTUITION_LIB|GRAPHICS_LIB|LAYERS_LIB); Enable_Abort = 0; addhand.is_Node.ln_Pri = 51; addhand.is_Code = (FPTR)handler; addhand.is_Data = NULL; if (!OpenDevice("input.device", 0, ior, 0)) { SCR *scr = NULL; uword *SprSavePtr = NULL; ior->io_Command = IND_ADDHANDLER; ior->io_Data = (APTR)&addhand; DoIO(ior); for (;;) { register long sigs = Wait(SBF_C|(1<<Port->mp_SigBit)); if (sigs & (1 << Port->mp_SigBit)) { MSG *msg; while (msg = GetMsg(Port)) { switch((long)msg->mn_Node.ln_Name) { case REQ_SCREENON: if (scr) CloseScreen(scr); scr = NULL; break; case REQ_SCREENOFF: if (!scr && (scr = OpenScreen(&Ns))) SetRGB4(&scr->ViewPort, 0, 0, 0, 0); break; case REQ_MOUSEON: if (SprSavePtr) { register COPINIT *ci = GfxBase->copinit; /* printf("mon %08lx %08lx\n", GfxBase, ci); */ ci->sprstrtup[1] = (ulong)SprSavePtr >> 16; ci->sprstrtup[3] = (uword)(long)SprSavePtr; SprSavePtr = NULL; } break; case REQ_MOUSEOFF: if (!SprSavePtr) { register COPINIT *ci = GfxBase->copinit; /* printf("moff %08lx %08lx\n", GfxBase, ci); printf("cl: %04lx %04lx %04lx %04lx %04lx %04lx %04lx %04lx %04lx\n", ci->sprstrtup[0], ci->sprstrtup[1], ci->sprstrtup[2], ci->sprstrtup[3], ci->sprstrtup[4], ci->sprstrtup[5], ci->sprstrtup[6], ci->sprstrtup[7] ); */ SprSavePtr = (uword *)((ci->sprstrtup[1] << 16) | ci->sprstrtup[3]); ci->sprstrtup[1] = (ulong)NoSprData >> 16; ci->sprstrtup[3] = (uword)(long)NoSprData; } break; case REQ_DOCMD: Execute(Cmd, NULL, NULL); break; } FreeMem(msg, msg->mn_Length); } } if (sigs & SBF_C) break; } ior->io_Command = IND_REMHANDLER; ior->io_Data = (APTR)&addhand; DoIO(ior); CloseDevice(ior); { MSG *msg; while (msg = GetMsg(Port)) FreeMem(msg, msg->mn_Length); } if (scr) CloseScreen(scr); if (SprSavePtr) { register COPINIT *ci = GfxBase->copinit; ci->sprstrtup[1] = (ulong)SprSavePtr >> 16; ci->sprstrtup[3] = (uword)(long)SprSavePtr; SprSavePtr = NULL; } } DeletePort(Port); DeleteStdIO(ior); closelibs(-1); FreeMem(NoSprData, 8); } #asm ; A0 = pointer to event linked list ; A1 = pointer to my data segment ; return new event linked list in D0 public _CHandler _handler: movem.l D2/D3/A0/A1/A4/A6,-(sp) jsr _CHandler movem.l (sp)+,D2/D3/A0/A1/A4/A6 rts #endasm /* * (1) Accellerate mouse movements. * (2) Auto-Select window */ IE * CHandler(scr0, scr1, Ev) IE *Ev; { register IE *ev; static char STimedout; static char MTimedout; static long STime, MTime; geta4(); for (ev = Ev; ev; ev = Ev->ie_NextEvent) { switch(ev->ie_Class) { case IECLASS_RAWMOUSE: STime = ev->ie_TimeStamp.tv_secs + STo; MTime = ev->ie_TimeStamp.tv_secs + MTo; if (STimedout) sendrequest(REQ_SCREENON); if (MTimedout) sendrequest(REQ_MOUSEON); STimedout = MTimedout = 0; { register short n; if (Acc != 1) { if (n = ev->ie_X) ev->ie_X = (n>0)? (n-1)*Acc+1 : (n+1)*Acc-1; if (n = ev->ie_Y) ev->ie_Y = (n>0)? (n-1)*Acc+1 : (n+1)*Acc-1; } } if (AAEnable || LMBEnable) { register LAYER *layer; Forbid(); layer = WhichMouseLayer(); if (LMBEnable && ev->ie_Code == IECODE_RBUTTON && (ev->ie_Qualifier & RQual)) { if (layer && layer->Window) WindowToBack(layer->Window); else if (IBASE->FirstScreen) ScreenToBack(IBASE->FirstScreen); ev->ie_Class = IECLASS_NULL; /* remove event */ } if (layer && layer->Window) { if (LMBEnable && ev->ie_Code == IECODE_LBUTTON && layer->ClipRect && layer->ClipRect->Next) WindowToFront(layer->Window); if (AAEnable && ev->ie_Code == IECODE_NOBUTTON && !(ev->ie_Qualifier & 0x7000) && layer->Window != IBASE->ActiveWindow) ActivateWindow(layer->Window); } Permit(); } break; case IECLASS_RAWKEY: STime = ev->ie_TimeStamp.tv_secs + STo; if (STimedout) sendrequest(REQ_SCREENON); STimedout = 0; if (ev->ie_Code == Code && ev->ie_Qualifier == Qual) { sendrequest(REQ_DOCMD); ev->ie_Class = IECLASS_NULL; /* remove event */ } break; case IECLASS_TIMER: if (STo && !STimedout && (long)ev->ie_TimeStamp.tv_secs > STime) { if (STime == 0) { STime = ev->ie_TimeStamp.tv_secs + STo; break; } STimedout = 1; sendrequest(REQ_SCREENOFF); } if (MTo && !MTimedout && (long)ev->ie_TimeStamp.tv_secs > MTime) { if (MTime == 0) { MTime = ev->ie_TimeStamp.tv_secs + MTo; break; } MTimedout = 1; sendrequest(REQ_MOUSEOFF); } break; } } return(Ev); } sendrequest(req) long req; { register MSG *msg = AllocMem(sizeof(MSG), MEMF_PUBLIC); if (msg) { msg->mn_Node.ln_Name = (char *)req; msg->mn_ReplyPort = NULL; msg->mn_Length = sizeof(MSG); PutMsg(Port, msg); } } LAYER * WhichMouseLayer() { register struct IntuitionBase *ib = IBASE; register LAYER *layer = NULL; register SCR *scr = ib->FirstScreen; for (scr = ib->FirstScreen; scr; scr = scr->NextScreen) { if (layer = WhichLayer(&scr->LayerInfo, ib->MouseX, (ib->MouseY>>1)-scr->ViewPort.DyOffset)) break; if (ib->MouseY>>1 >= scr->ViewPort.DyOffset) break; } return(layer); } ahtoi(str) register char *str; { register long val = 0; register char c; while (c = *str) { val <<= 4; if (c >= '0' && c <= '9') val |= (c & 15); else val |= (c & 15) + 9; ++str; } return(val); } !Funky!Stuff! fi # end of overwriting check exit 0 # End of shell archive
ejkst@cisunx.UUCP (Eric J. Kennedy) (05/11/88)
In article <8805091849.AA11920@cory.Berkeley.EDU> dillon@CORY.BERKELEY.EDU (Matt Dillon) writes: > > Please report any bugs! > > -Matt Ok. 1) If the mouse has been blanked, and a new screen opens, or the front screen is closed, the mouse reappears and does not blank again (until 5 seconds after you move it again, of course.) 2) Sometimes when the mouse is blanked, some extraneous garbage appears on the screen. When it happens, the garbage is the same garbage in the same place every time, but it is different (and usually absent) in different invocations of dmouse. I suspect it has something to do with morerows, since I am morerowed to the max 232 lines that my monitor can display, and the garbage is always near the very bottom of the screen. The junk did not display on a 200 line screen. 3) Not a bug, but just a strong preference: The window under the mouse pointer is only activated on mouse movements. It would be handier if the window were activated on any keyboard input as well. Okay, I'm used to heliosmouse and that's how that works. But heliosmouse + wKeys is great because you can change windows and screens without reaching for the mouse, and the window under the mouse always comes up active. 4) When I used dmouse -a500 my mouse pointer stayed on the borders all the time! What gives? :-) Heh, heh, now there's room for a mouse even on _my_ desk. After all, with dmouse running, all you need is 3 square inches... And finally...the only good feature of TextCraft (mouse blanking) put into a _real_ program! (I've been trying to figure out a way to do that for quite awhile.) -- ------------ Eric Kennedy ejkst@cisunx.UUCP
dillon@CORY.BERKELEY.EDU (Matt Dillon) (05/11/88)
: 1) If the mouse has been blanked, and a new screen opens, or the front : screen is closed, the mouse reappears and does not blank again : (until 5 seconds after you move it again, of course.) I think I can safely ignore that one. It's because the mouse will reappear when intuition calls ChangeSprite()... which can occur for reasons other than mouse movement. But, since the screen blanker comes on after 5 min, this will not cause a problem (I'll just stick in another mouse-blank routine when the screen blanks). > 2) Sometimes when the mouse is blanked, some extraneous garbage > appears on the screen. When it happens, the garbage is the same > garbage in the same place every time, but it is different (and usually > absent) in different invocations of dmouse. I suspect it has > something to do with morerows, since I am morerowed to the max 232 lines > that my monitor can display, and the garbage is always near the > very bottom of the screen. The junk did not display on a 200 line > screen. > I'll see what I can do. > 3) Not a bug, but just a strong preference: The window under the > mouse pointer is only activated on mouse movements. It would be handier > if the window were activated on any keyboard input as well. Okay, I'm > used to heliosmouse and that's how that works. But heliosmouse + wKeys > is great because you can change windows and screens without reaching > for the mouse, and the window under the mouse always comes up active. Good point. I'll put in a check when you type as well. > 4) When I used > dmouse -a500 > my mouse pointer stayed on the borders all the time! What gives? :-) You deserve it! 500? Woooa. >Heh, heh, now there's room for a mouse even on _my_ desk. After all, >with dmouse running, all you need is 3 square inches... > >And finally...the only good feature of TextCraft (mouse blanking) put >into a _real_ program! (I've been trying to figure out a way to do that >for quite awhile.) Get ready for the next installment (due to many people's input) Major fix: You will be able to endcli from your workbench startup script! -Matt