[comp.sys.amiga] Caligari

eric@ulysses.homer.nj.att.com (Eric Lavitsky[hmm]) (05/22/88)

At the JAUG meeting this past Friday night, we were all given a
special treat. Roman Ormandy of Octree Software premiered to
our group Caligari, a real-time 3D editing, rendering and
animation system.

The presentation really wowed the audience. Caligari truly
rivals software found on $50K graphics workstations in the
beauty, power and simplicity of it's user interface. The user
can build a heirarchy of objects manipulate their positions
with immediate response. It is trivial in Caligari to change
coordinates and perspective in 3-space all in real-time with
simple and intuitive mouse movements. The object editor and
renderer are currently contained in one module with the animation
previewer seperate. They plan an update in 6 months that will
integrate the animation previewer (wire frame) and animation
module (to high-end frame-at-a-time recorders) into the
editor/renderer package. Thw ability to control these high
end video recorders means that videos of unlimited lengths
can be created (create several seperate complex animations
and chain them together when recording to tape).

The package is aimed at the professional video market and
carries a price tag of $2000 which may seem high to most
Amiga owners, but it is pennies compared to other systems
on the market. Electronic Arts will be marketing a consumer
version which will be a subset of the high-end package at
a much lower cost. Octree is marketing Caligari directly
and it will be shipping in 3 weeks (I can believe that from
the robustness of the package that was demosntrated to us
the other night).

I am not affiliated in any way with Octree Software or 
Caligari. I am providing this information as a service to
the Amiga community and those seriously interested in such
a system. Octree can be contacted at 212-262-3116 and please
tell them where you heard about it.

The system was nearly three years in the making (yes, you
did think it sounded familiar didn't you?) and I think it
was well worth the wait.

Cheers,
Eric Lavitsky
JAUG