lindwall@sdsu.UUCP (John Lindwall) (06/24/88)
I need some help with a few problems I am having programming the Amiga. 1. I have written the simplest program I can to test out the usage of the Intuition FreeRemember() and AllocRemember() functions. When I exit the program I am 80 bytes short. I am calling FreeRemember() with TRUE for the reallyForget argument to deallocate all of the RAM used. I've looked at the RKM's and the AutoDocs but I see no bug reports. Can someone post or send a working example, or at least offer some advice? 2. I want to write a game that accepts either keyboard or joystick input. I need a fast double-buffered display. Using the RethinkDisplay() call in an Intuition screen to perform double-buffering is too slow. I rewrote it to do direct calls to the graphics primitives which is much faster. Assuming I don't use Intuition, what is the best way to gather user input from the keyboard and the joystick? Thanks for any help!