lindwall@sdsu.UUCP (John Lindwall) (06/24/88)
I need some help with a few problems I am having programming the
Amiga.
1. I have written the simplest program I can to test out the usage of the
Intuition FreeRemember() and AllocRemember() functions. When I exit the
program I am 80 bytes short. I am calling FreeRemember() with TRUE
for the reallyForget argument to deallocate all of the RAM used. I've
looked at the RKM's and the AutoDocs but I see no bug reports. Can
someone post or send a working example, or at least offer some advice?
2. I want to write a game that accepts either keyboard or joystick input.
I need a fast double-buffered display. Using the RethinkDisplay()
call in an Intuition screen to perform double-buffering is too slow.
I rewrote it to do direct calls to the graphics primitives which is
much faster. Assuming I don't use Intuition, what is the best way to
gather user input from the keyboard and the joystick?
Thanks for any help!