[comp.sys.amiga] HELP w/various

lindwall@sdsu.UUCP (John Lindwall) (06/24/88)

	I need some help with a few problems I am having programming the
Amiga.

1.  I have written the simplest program I can to test out the usage of the
    Intuition FreeRemember() and AllocRemember() functions.  When I exit the
    program I am 80 bytes short.  I am calling FreeRemember() with TRUE
    for the reallyForget argument to deallocate all of the RAM used.  I've
    looked at the RKM's and the AutoDocs but I see no bug reports.  Can
    someone post or send a working example, or at least offer some advice?

2.  I want to write a game that accepts either keyboard or joystick input.
    I need a fast double-buffered display.  Using the RethinkDisplay()
    call in an Intuition screen to perform double-buffering is too slow.
    I rewrote it to do direct calls to the graphics primitives which is
    much faster.  Assuming I don't use Intuition, what is the best way to
    gather user input from the keyboard and the joystick?

Thanks for any help!