sneakers@heimat.UUCP (Dan "Sneakers" Schein) (07/02/88)
In Message <278@laic.UUCP> wilson@nova.laic.uucp (Robin Wilson) writes: >In article <3019@louie.udel.EDU>, smith@nrl-aic.arpa (Russ Smith) writes: >> First, copy protection. I thought that the use of a "code wheel" was a >> good way to protect misuse of a program while at the same way allowing >> infinite copies/hard-disk versions. Electronic Arts has managed quite >> handily to ruin that impression. >> >Why doesn't somebody out there just write a quick and dirty program that >simulates the code wheel. At the very least you would have a backup >incase yours got lost or stolen. If someone were really clever they >could write one that multitasks with interceptor so that the "cardboard" >one would no longer be needed. > Interceptor doesn't multitask well :-) But the easist way is to simply dig out FileZap and edit the program to always ask for the same code. Of course I can think of several easy ways to duplicate the wheel if I had too. Hint: You only have to change 4 bytes in 1 block! >R.D. Wilson (My views.....etc.) "Just a wild hair up my ***." -- Dan "Sneakers" Schein {ihnp4|allegra|burdvax|rutgers}!cbmvax!heimat!sneakers Sneakers Computing 2455 McKinley Ave West Lawn PA 19609 BERKS AMIGA BBS 24 Hrs - 3/12/2400 Baud Disclaimer: Any opinions expressed are 40 Meg -=- 215/678-7691 those of Sneakers Computing Those who worked the hardest are the last to surrender. (Gary Ward)