[comp.sys.amiga] Is there an alternative to DILBM?

denbeste@bbn.com (Steven Den Beste) (08/26/88)

I'm beginning to get really tired of the fragility of the dilbm/pilbm/movie
system of putting together animations. True, it's free, and I've done some good
work with it, but I've only been able to make it work with one format of image,
no matter what the documentation says. (That is, 320*200*6 layers.) Anything
else gurus as soon as you try to display it. (In 'dilbm' if you're showing the
differences, or later in 'movie' if you ran 'dilbm' in "quiet" mode.)

Does there exist a more flexible, more robust, commercial or PD system for
putting together and animating a sequence of ILBM image files, given that they
all use the same color map and the same screen format? This is what pilbm/dilbm
boasts of doing, but doesn't seem to. I don't care if the final animation
file is compatable with 'movie'.

[I've been getting my odd images into the standard format by reading them into
and writing them back out of Digi-Paint. I've heard from someone else who
claimed that it wasn't necessary to do anything like this. I have since
determined that he was reading them into DPaint and writing them back out - I
presume that it is doing for him what Digi-Paint is doing for me. Anyway, I'm
tired of not being able to use 640 mode, or of using 400 mode, and of always
having to use 6 planes even when B/W.]

Please MAIL me (Please Do Not Post) if you've got any help for me. I appreciate
it.


Steven C. Den Beste,   BBN Communications Corp., Cambridge MA
denbeste@bbn.com(ARPA/CSNET/UUCP)    rutgers!harvard!bbn.com!denbeste(UUCP)