mook@pnet02.cts.com (Ralph Stempel) (09/27/88)
I have been using the new version of Texture for the last few weeks. Here is a brief review: This is an excellent MIDI sequencer. It is not the most feature-laden sequencer I've seen, but it does all the normal things very well, and is extremely easy to learn. The new version of Texture is released (and presumeably ported) by Sound Quest. This version does not need (or even want) the expensive IBM-type MIDI interface. Timing is rock solid. The default internal resolution is 120 parts per quarter-note. I have multi-tasked the sequencer (while playing a song) with all sorts of other programs and general monkeying around. The ONLY thing I've found so far that makes the clock glitch was color cycling in DPaint. Texture is a familiar MS-DOS sequencer. This version seems identical, except that mouse control has been added in addition to the very simple keystroke commands. I think the program could be easily used with either the mouse or keyboard missing. Texture is of the drum machine school of song building. You make a bunch of sections, and then very simply arrange them into a song. You have 24 tracks, and 99 sections. It is also possible to use it like a tape recorder, just making the song one long section. The maximum length of a section works out to a little over 4 and 1/2 minutes at 120 Beats Per Minute. This should be long enough for most songs, although it would be nice not to have any arbitrary limit. The main commands are all listed on the screen at all times. When entering information, the program prompts you for anything that's not completely obvious. The only thing most people will probably need the manual for is the key-word copy protection. Texture is $150 retail, and uses any standard Amiga MIDI interface. I have used all the other Amiga sequencers other than Dynamic Studio, and this one is the clear winner in my opinion. -Ralph Stempel "I have very little connection to anything." UUCP: {ames!elroy, <backbone>}!gryphon!pnet02!mook INET: mook@pnet02.cts.com