skinner@unc.cs.unc.edu (Andrew Skinner) (12/02/88)
I've got a Sculpt-Animate 3D question: When rendering an object with a "luminous" texture in photo mode, I'd like to be able to put a lamp into it. However, the object itself blocks light from the rest of the scene. Is there a way to make this look good without putting several lights around the "lighted" object? I don't want it casting shadows. Thanks, andy skinner skinner@unc.cs.unc.edu