armhold@topaz.rutgers.edu (George Armhold) (01/02/89)
Hey! Let's see some animations that will run on only 512k! Are there any out there? I'd also like to see any other kinds of demos that are good for blowing away friends and family. Thanks!! -GEA
baer@percival.UUCP (Ken Baer) (01/03/89)
In article <Jan.1.23.54.32.1989.1877@topaz.rutgers.edu> armhold@topaz.rutgers.edu (George Armhold) writes: > >Hey! Let's see some animations that will run on only 512k! Are there >any out there? I'd also like to see any other kinds of demos that are good for >blowing away friends and family. >Thanks!! >-GEA I wish it were that easy! It's pretty hard to make an interesting animation run 512k. The file size isn't really the big variable in making it run in small memory, it's the resolution. ANIM players have to allocate multiple bitmaps to flip the frames. So, for an ANIM to play in 512k, it has to be Lores, and probably non-HAM. Then you have to worry about the filesize. Therefore you have to keep the motion minimized to the DLTA's are small. With all these limitations, it's a pretty big challenge to make an interesting animation. BTW, there is an animation in the January AMNews that will run in 512k. It's a lores version of Kahnankas (the swinging silver balls) that has been rotoscoped. My suggestion is: Get more memory! You can play most animations in 1 Meg, not to mention play all the new games. Animation is a big memory hog, there's no getting around that. -- -Ken Baer. // Hash Enterprises: When the Going gets Wierd, the Wierd go Professional \X/ USENET - baer@percival.UUCP, PLINK - KEN BAER, BIX - kbaer, "while (AINTGOTNOSATISFACTION) { do stuff }" - RJ Mical
joe@dayton.UUCP (Joseph P. Larson) (01/04/89)
In article <Jan.1.23.54.32.1989.1877@topaz.rutgers.edu> armhold@topaz.rutgers.edu (George Armhold) writes: > >Hey! Let's see some animations that will run on only 512k! Are there >any out there? I'd also like to see any other kinds of demos that are good for >blowing away friends and family. You want animations? Order my picture disks. Disks 1 and 2 have both been available for some time now. I'm going to build up 3 tonight, so look for an announcement later this week. It's going to have Kahnankas (sp?) and a absolutely awesome digitized picture on it. (Everyone who's seen it just stares and says "Wow".) I have enough material, so 4 and 5 should be out in a week or two (I just need time to build it up.) Disks are either $5 or a disk (preferrably with stuff on it for future disks) and SASE (send either $5 -or- disk&SASE) sent to: Joe Larson 6121 St. Croix Ave. N. Golden Valley, Mn 55422. ---- I don't know if my stuff runs on 512K. I've got a Meg. But it looks like there are people who want this, so I'll take my expansion out and try everything I've got so far and will let people know if 512 is sufficient on all future stuff. -J -- When you fall on your head do you land on your feet? UUCP: rutgers!dayton!joe (Feed my Dayton Hudson Department Store Company ATT : (612) 375-3537 picture Joe Larson/MIS 1060 (standard disclaimer...) collection) 700 on the Mall Mpls, Mn. 55402
u-jmolse%sunset.utah.edu@wasatch.UUCP (John M. Olsen) (01/04/89)
In article <1442@percival.UUCP> baer@percival.UUCP (Ken Baer) writes: >armhold@topaz.rutgers.edu (George Armhold) writes: >>Hey! Let's see some animations that will run on only 512k! > >I wish it were that easy! It's pretty hard to make an interesting animation >run 512k. ... >So, for an ANIM to play in 512k, it has to be Lores, and probably non-HAM. >Then you have to worry about the filesize. Therefore you have to keep the >motion minimized to the DLTA's are small. With all these limitations, it's >a pretty big challenge to make an interesting animation. > -Ken Baer. Difficult, yes. Impossible, no. Tychoid, my entry into the last Killer Demo Contest actually runs in low-res HAM on a 512K system, and has *HUGE* DLTA's because everything in the scene moves every frame. I mashed 20 frames and some sound into a vanilla A1000. It should (theoretically) be on a Fred Fish release RSN. :^) If it isn't, I'm willing to try mailing it to anyone who wants it, but it's about 370K, and might bounce off some mailers which don't like big files. /\/\ /| | /||| /\| | John M. Olsen, 1547 Jamestown Drive /\/\ \/\/ \|()|\|\_ |||.\/|/)@|\_ | Salt Lake City, UT 84121-2051 \/\/ /\/\ | u-jmolse%ug@cs.utah.edu or ...!utah-cs!utah-ug!u-jmolse /\/\ \/\/ "A full mailbox is a happy mailbox" \/\/
joe@dayton.UUCP (Joseph P. Larson) (01/04/89)
In article <854@wasatch.UUCP> u-jmolse%sunset.utah.edu.UUCP@wasatch.UUCP (John M. Olsen) writes: > >Difficult, yes. Impossible, no. Tychoid, my entry into the last Killer Demo >Contest actually runs in low-res HAM on a 512K system, and has *HUGE* DLTA's >because everything in the scene moves every frame. I mashed 20 frames and >some sound into a vanilla A1000. It should (theoretically) be on a Fred Fish >release RSN. :^) Tychoid is going to appear on Pict3, my next picture disk (which will be ready for mailing by the end of this week). I realize this means that there will be some duplication between my disks and Fred's, but it's a relatively small amount -- shouldn't be a problem. Right now, I have 1 animation (Kahnankas) and 2 pictures (one of which is absolutely incredible!). The disks is about half full, which should leave room for Tychoid, maybe a ray tracing if I still have any, and a few pointers or icons. Also, one of my coworkers says all the animations appearing on Pict1 and that are going to appear on Pict3 worked on his 512K Amiga 1000. I am going to try this tonight. Anyone who wants Pict1, 2 or 3 can send me either $5 or a disk&SASE. (If you send a disk, it'd be nice if you can dig up at least SOMETHING to put on it.) Drop me a line at: Joe Larson 6121 St. Croix Ave. N. Golden Valley, Mn 55422 If you don't want a disk unless everything will run in 512K, tell me and I'll not mail it if it doesn't run. -- When you fall on your head do you land on your feet? UUCP: rutgers!dayton!joe (Feed my Dayton Hudson Department Store Company ATT : (612) 375-3537 picture Joe Larson/MIS 1060 (standard disclaimer...) collection) 700 on the Mall Mpls, Mn. 55402