[comp.sys.amiga] 3d object design

johnm@trsvax.UUCP (01/13/89)

As everybody knows ray tracers and other rendering programs are fairly easy
to come by.  They can even be written in such a way as to be rapidly portable
between a large number of systems if they don't have a very significant user
interface.

Unfortunately, the same cannot be said for object design programs.  Has anyone
started a three-d object design program (or even finished it :-) where they
wouldn't mind parting with the source code?  I would like to try my hand at a
three window design system (somewhat like Rot3d perhaps) but considering the
length of time it has taken me to get even relatively simple things done
using Intuition it seems obvious that I need a good example.

John Munsch
uiucucx!sys1!hal6000!trsvax!johnm
decvax!microsoft!trsvax!johnm

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