cosell@bbn.com (Bernie Cosell) (02/12/89)
For reasons that are too complicated and bizarre to go into, I got interested in an ABasiC program on an old Fish disk. Now, notice that I haven't a clue, quite, what the programs *does*, since I can't run it, but it has intrigued me nonetheless and so I'm translating it into AmigaBasic (and I'll almost certainly post it to c.s.a if/when I get it working, if it proves to have been worth it once I finish, of course...:-)). ANYHOW... one thing that is making this already-complicated program a real bear to sort out is my lack of understanding about what some of the ABasiC statements do. I wonder if some kind soul out there might have an old ABasiC reference, or just a good memory, and could help me out with: SCREEN n,m /* Why only two args?? */ GRAPHIC n /* I seem only to ever see "GRAPHIC 1" */ SSHAPE (x,y; x,y),array GSHAPE (x,y), array pena/peno /* fg and bg pen colors? */ OUTLINE n bload string,address /* I assume this loads the named file into the array, and so would become some kind of random-access read loop, yes? If so, it is probably easiest just to do it brute-force with direct calls on the dos library */ DRAWMODE n Thanks!! __ / ) Bernie Cosell /--< _ __ __ o _ BBN Sys & Tech, Cambridge, MA 02238 /___/_(<_/ (_/) )_(_(<_ cosell@bbn.com