stevem@sauron.Columbia.NCR.COM (Steve McClure) (06/28/89)
[ hard disk games that don't require reboot discussion ] In article <5850@hubcap.clemson.edu> disd@hubcap.clemson.edu (Gary Heffelfinger) writes: > >Here's one you might like to avoid. I was lucky that I could take it >back to the store. (Traded it for Prospector.) > >Test Drive II --- It is flashy. It even looked sort of fun. I was ^^^^^^^^^^^^^ >thrilled when I read in the manual that they too had made provision for >HD's. So I write protected the *original* floppy, and started the [ text deleted about writing on original disk and loading from that disk instead of the "play disk" on the HD. ] >is not too bad, but I think they should've spent more time play-testing >it on a hard disk system. I had at least 5 gurus in that hour. ^^^^^^^ >I expect better than that, so back to the store it went. Just >as well, really, since I thought their copy protection and "play disk" >method are dreadful and should be soundly condemned. I think they crippled >an otherwise fine looking game. I completely agree. I have however, played for many hours on my 500 without a single guru. I do have to remember to hit the keyboard occasionally or disable Qmouse. :^) It multitasks nicely, play is fun and somewhat addictive, but has too many negative points. You have select your hard disk as the play disk every time you start the game. [ insert favorite signature here ] Steve McClure