davewt@ncoast.ORG (David Wright) (07/09/89)
I am just about ready to release version 1.3w of my version of Amiga Empire. People interested in obtaining a copy should reply by mail. Following is a list of changes to this version that concern people playing the game (rather than running it): List of player related chanList of player related changes from 1.2w to 1.3w: ================================================= *System owner can now allow allow public messages if he/she/it chooses *You can now reply automatically after reading a telegram *You can't send a telegram to yourself *You can now read a telegram again before moving to the next one (if any) *Telegrams may be aborted by typing CTRL-C. You will still be able to read the message again or reply *Some system owners may not allow you to change countries without logging off. This gives other players a chance to connect while you are redialing. List of player related changes from 1.1w to 1.2w: ================================================= COU command now sorts country list by name REAL command with no arguments now prints all realms Submarines can now torpedo othew clears out any contracts SPY now prints out the sector owners name *Cost of a refurb is now based on a ship's original cost *You can now use the tech level when indicating a range of ships: SHI ?tl=50 -or- SHI ?tl>60&eff>50 etc. now work. Inactive players can only execute certain commands *Other boat types can launch planes (from catapults), but planes can only land on carriers or land (there really were boats like this in WWII) Submarine is now correctly immune , and land sectors print 3 items to a line. List of player related changes from 1.0 to 1.1w: ================================================ New command REFURBISH increases ship tech level and build date You can now break out (abort) a help file Now correctly handles 2400 baud *Modem CAN'T lock up (yeah!) *Different time limits for different countries *COU command now shows the date that the world was built, and who won the last game NAV now uses each ships tech level and age instead of the COUNTRY tech level FIR now uses each ships tech level and age instead of the COUNTRY tech level *It costs more to buy a ship with a tech level higher than your countries current tech levntry to quit the game NEW and HEA now work correctly - 2 bugs removed *New newspaper topics *COL now lets you get back some money if debtor dies before repaying you *? command list improved *NAT display improved All(most all) known bugs removed *POW now has option ALL to list dead/quit countries *Can't deliver goods to a sector you don't own Now supports a world size of up to 256x256 *MAP now shows enemy sectors as 'W', neutral as '?' and allows you to see allied sectors *RAD now shows allied sectors as 'A', enemy sectors as 'W', and neutral as '?' *UPD has option 'ALL' that recalculates your realm 0 by updating the whole world. This is the same as the old UPD command with no arguments. Entering UPD by itself now does the same as UPD # or UPD #0 ____________________________________________________________________________ |* - Only in X.Xw versions, NOT versions by Chris Gray. Some changes were | | made by either Chris Gray or myself, and included in both versions.| | The * allows you to know the differences in features between the | | versions. | |__________________________________________________________________________| Following is a list of changes that concern people running this version of Empire: List of Owner/Deity related changes from 1.2w to 1.3w: ====================================================== *Edit and Examine world now allow changing users ability to send public messages (using the * function) *Public messages are now allowed. The user sends telegrams to *, and a copy will be sent to every active user who has less than 6k in his/her mailbox. *Telegram files are now actually deleted and recreated when a user deletes their mail. This imposes almost no slowdown, and will free up a LOT of usable space, as empty mailboxes are now 0 bytes long instead of however long the longest set of messages was. *EmpCre allows you to set public/no public message status *WorldInfo indicates public message status *Because users won't receive public messages if their mailbox is over 6k, they are automatically encouraged to delete their old mail, resulting in more file area *Fixed several big bugs in cmd_telegram() that date from the Chris Gray version. Used to crap out Empire if a local user tried to send a file to all users. This was due to Chris using only one file handle for both the input and output file. Things worked fine if you sent a typed in file to everyone, or sent a file to one person, but if you did both it exited, leaving files open. Also fixed was a bug that would prevent any further global message if a previous telegram was reading from a file and got an error (such as the file not existing). It would abort the telegram and leave the intermediate telegram file open. *Edit and Examine world now allow changing users ability to change countries without logging off. *WorldInfo indicates users ability to change countries without logging off List of Owner/Deity related changes from 1.1w to 1.2w: ====================================================== Changed many pretend(xxx, void) statements to new "ignore" statements Changed printFile() to new return type "boid" Added many register variables New country status "Visitor" Edit country now allows editing the name and password news() and newsOpen() patched to fix hidden bug that the new version of the compiler revealed Output redirection for local user now sends all output to the given output file AND to the screen CEN for the deity prints the owning country as the first column EXE/EDI use/allow country name for sector/ship *PowerGen also converted to use register variables. Now much faster. *WorldInfo now included with Empire package *PRI now correctly sets the lot number of exchange centers. All previous versions have a bug which can overwrite the last lot, but still leave the items for sale. This is the last of the known bugs!! List of Owner/Deity related changes from 1.0 to 1.1w: ===================================================== CMD-EDIT cleaned up, fixed (Now edits long variables correctly) *File HANGUP-FILE added (displayed after typing 'bye'. *New routine serialGotPause() Sysop chat added (Kludgy, but it works safely) *GRAB takes 5 minutes to user time counter BUMP adds 10 minutes to user time counter *WARN added (warns user to log off system) *DUMP added (hangs up user after next command (no warning)) Use POW CHECK to display actual/expected # of country sectors *Only deity can use POW FORCE *Now uses program PowerGen to create reports from outside main Empire program *Now uses 3 volumes: EmpMisc: EmpSect: and EmpHelp: *God's relation to other countries affect MAP output *Setting a countries status to idle now allows it to be reused automatically ____________________________________________________________________________ |* - Only in X.Xw versions, NOT versions by Chris Gray. Some changes were | | made by either Chris Gray or myself, and included in both versions.| | The * allows you to know the differences in features between the | | versions. | |__________________________________________________________________________|
11tstark@gallux.gallaudet.edu (Timothy Stark) (07/10/89)
Hello, Yes, I am interested in a copy of Empire 1.3w w/source code. Thanks. -- Tim Stark