jms@tardis.Tymnet.COM (Joe Smith) (07/15/89)
If you select Modify from the Edit menu, and then look at the script, you will see that the Control Room and the Stacks frame do a "PLAY RAM:SWOOSH1" and "PLAY RAM:SWOOSH2" respectively. (For some reason they do not get copied there when the stack is opened, even though I have files in DH0:SOUNDFILES.) 8SVX instruments don't work, but FutureSound samples do. Just for grins, I put a sample of a gunshot in RAM:SWOOSH1 and the monkey from Raiders of the Lost Ark saying "Oh oh" in RAM:SWOOSH2. Now pressing the Help object in the Stacks frame produces a humorous comment. Fun. -- Joe Smith (408)922-6220 | SMTP: JMS@F74.TYMNET.COM or jms@tymix.tymnet.com McDonnell Douglas FSCO | UUCP: ...!{ames,pyramid}!oliveb!tymix!tardis!jms PO Box 49019, MS-D21 | PDP-10 support: My car's license plate is "POPJ P," San Jose, CA 95161-9019 | narrator.device: "I didn't say that, my Amiga did!"