[comp.sys.amiga] GO for the Amiga

giao@infmx.UUCP (giao) (09/07/89)

In article <1989Sep4.141001.13541@NCoast.ORG> davewt@NCoast.ORG (David Wright) writes:
>
>	Does anyone know of a version of GO for the Amiga (or for any computer
>if the source is available), commercial or otherwise? From the number of

I think there is a commercial version of GO for the Amiga.  If the memory
serves me right, the company that produces it is MicroIllusions.

In the ad of the mail-order house ComputAbility in AmigaWorld Sept. issue,
they advertise a version of GO for $24.95 (I don't know if this is the same
game or not).  I have no experience in dealing with this mail-order house
and don't know exactly what the game that they sell is about.

I have the source for GNU GO for UNIX systems and have been working on and
off in adapting it to the Amiga interface (mostly due to a lack of interest
in my part).  If you are interested in the source, send me mail.  If a lot
of people like the game, probably I'll have the incentive to finish
the port :-).

Giao

UUCP:	{sun!pyramid,uunet}!infmx!giao

koo@veg.HAC.COM (Frances Koo) (09/08/89)

Newsgroups: comp.sys.amiga
Subject: Re: GO for the Amiga
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A version of AmiGo is available for remote FTP:  The original posting
is as follows:
--------------------------- CUT HERE -------------------------------
Article 736 in rec.games.go:
From: tj@cis.ohio-state.edu (Todd R. Johnson)
Subject: AmiGo
Message-ID: <57329@tut.cis.ohio-state.edu>
Date: 11 Aug 89 04:42:14 GMT
Lines: 46

I've just sent AmiGo off to comp.sources.amiga.  With luck,
it should be posted within the next few days.  Here is the
readme file:

This is version 1.0 of AmiGo --- a Go board and player for the
Amiga. The Amiga interface and board manager were written by
Todd R. Johnson. The player is a C port of a Pascal player
written by Stoney Ballard.
The interface allows you to play human vs. human,
human vs. Amiga, or Amiga vs. Amiga.

The board manager and player could both use some work.  Currently,
you cannot save/load games, take back a move, or automatically
score a game.  It is also limited to a 19 by 19 board.
I'm releasing AmiGo now because 1) I'm in the final phases of my
dissertation and probably won't have much time to do any further
work on AmiGo, and 2) a lot of people have been asking for an
Amiga Go player.  I am also releasing all of the source code so that
others can add to and modify AmiGo.
Note that all of my code in this release is public domain, while the
ported go player retains the original copyright. 

        If you distribute AmiGo, I urge you to include the source
code.  If anyone makes changes, I would appreciate a copy.  In fact,
I am willing to act as a clearinghouse for AmiGo changes.

Todd R. Johnson
tj@cis.ohio-state.edu
8/8/89

Here is the message attached to the original USENET posting of
Stoney Ballard's Pascal code.  Note that the board manager
mentioned here is not included in this distribution.

This go board manager and rudimentary go player was written by
Stoney Ballard at Perq Systems in 1983-1984.  It is written in
Perq Pascal and utilizes some Perq libraries for I/O.  The code
is offered here if someone is interested to convert it to Unix.

The wonderful part about it is that a game is recorded as a tree
and can be played forward or backward, branching at any point
where there were alternate moves.

For some time, this program was also used to generate the go
boards displayed in the American Go Journal.  For this it used
some large font digits which are now lost.

Fred Hansen

finkel@TAURUS.BITNET (09/10/89)

In article <2278@infmx.UUCP> giao@infmx.UUCP (Giao T. Vu) writes:
>In article <1989Sep4.141001.13541@NCoast.ORG> davewt@NCoast.ORG (David Wright)
>>
>>      Does anyone know of a version of GO for the Amiga (or for any computer
>>if the source is available), commercial or otherwise? From the number of
>
>I have the source for GNU GO for UNIX systems and have been working on and
>off in adapting it to the Amiga interface (mostly due to a lack of interest
>in my part).  If you are interested in the source, send me mail.  If a lot
>of people like the game, probably I'll have the incentive to finish
>the port :-).
>
>Giao
>
>UUCP:  {sun!pyramid,uunet}!infmx!giao

I have AmiGo 1.00, by Todd R. Johnson ( tj@cis.ohio-state.edu ).
I DL'ed it from a local BBS only a few days ago, and I hadn't any
chance to play against it yet.

According to the readme file, this 'Go' is based on a Go game written in
Perq Pascal by Stoney Ballard which was posted to Usenet.

The Amiga port is intuitionized, includes source code for Lattice 5.02 .
AmiGo 1.00 is dated 8/8/89 .

Udi