reynaldo@athena.mit.edu (Rey Villarreal) (09/19/89)
Why doesn't Commodore produce a three-button joystick for the Amiga. I don't know about you, but I feel that the lack of three buttons severely limits games produced on the Amiga.(e.g. can't have jump, fire, special at one time). I seem to remember the capability of a three button mouse. ******************************************************************************* * Why be nice when you look good! * *******************************************************************************
mitchell@janus.Berkeley.EDU (Evan Mitchell) (09/19/89)
In article <14385@bloom-beacon.MIT.EDU> reynaldo@athena.mit.edu (Rey Villarreal) writes: >Why doesn't Commodore produce a three-button joystick for the Amiga. I >don't know about you, but I feel that the lack of three buttons >severely limits games produced on the Amiga.(e.g. can't have jump, >fire, special at one time). I seem to remember the capability of a >three button mouse. I second this motion! Commodore, if you don't want to market a 3 button joystick (perhapst to avoid the games machine image) why not release "official" specs for a 3-button standard. That way, software and hardware developers who wish to explore this option can do so without worrying about compatability problems. -Evan _______________________________________________________________________________ | Evan Jay Mitchell EECS/ERL Industrial Liaison Program | | mitchell@janus.berkeley.edu University of California at Berkeley | | Phone: (415) 643-6687 | | "Think, it ain't illegal...yet!" - George Clinton | |_____________________________________________________________________________|