[comp.sys.amiga] 3-button joystick

reynaldo@athena.mit.edu (Rey Villarreal) (09/19/89)

Why doesn't Commodore produce a three-button joystick for the Amiga. I
don't know about you, but I feel that the lack of three buttons
severely limits games produced on the Amiga.(e.g. can't have jump,
fire, special at one time). I seem to remember the capability of a
three button mouse.
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*  Why be nice when you look good!                                            *
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mitchell@janus.Berkeley.EDU (Evan Mitchell) (09/19/89)

In article <14385@bloom-beacon.MIT.EDU> reynaldo@athena.mit.edu (Rey Villarreal) writes:
>Why doesn't Commodore produce a three-button joystick for the Amiga. I
>don't know about you, but I feel that the lack of three buttons
>severely limits games produced on the Amiga.(e.g. can't have jump,
>fire, special at one time). I seem to remember the capability of a
>three button mouse.

I second this motion!  Commodore, if you don't want to market a 3 button
joystick (perhapst to avoid the games machine image) why not release "official"
specs for a 3-button standard.  That way, software and hardware developers who
wish to explore this option can do so without worrying about compatability
problems.

-Evan

_______________________________________________________________________________
|    Evan Jay Mitchell                 EECS/ERL Industrial Liaison Program    |
|    mitchell@janus.berkeley.edu       University of California at Berkeley   |
|    Phone: (415) 643-6687                                                    |
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