ccea@gmv.es (Carlos Escrig) (08/28/89)
Hullo, We're a couple of lads that have been selected to create animations using Sculpt Animate 4D and De Luxe Paint III. Multiple problems have arised since we started this elaborated job: 1) Once the animations were created we would like to know how could we execute them in a given sequence. 2) Also, using the multitask property, music must be added while the animations are showed on screen with a certain synchronism. 3) We realize that the CLI editor can do these sort of things but at first sight it doesn't seam that it has got all the instructions that we need although we hanen't got a proper manual of this editor!! 4) Our objective is to show all this in a sort of presentation of our company so thats the reason why we want it all in a well arranged way. Obviously we need some help. Thanks in advance.
ccea@gmv.es (Carlos Escrig) (08/29/89)
Hullo, We're a couple of lads that have been selected to create animations using the Sculpt Animate and DeLuxe Paint III programs. Multiple problems have arised since we started this elaborated job: 1) Once the animations have been created we would like to know how could we execute them in a given sequence. 2) Also, using the multitask property, music must be added while the ani- mations are showed on screen with a certain syncronism. 3) We realize that the CLI editor can do these sort of things but at first sight it doesn't seem that it has got all the instructions that we need although we haven't got a proper manual of this editor!! 4) Our objective is to show all this in a sort of presentation of our company so thats the reason why we want it all in a well arranged way. Obviously we need some help!!! Charles & Richard Please send the information about this to the following address: Carlos Escrig Ph. +34 1 5 34 30 04 Grupo de Mecanica del Vuelo, S.A. (GMV) Fax +34 1 5 33 32 50 Cristobal Bordiu, 35 Telex 48487 GMEV E E-28003 MADRID cescrig@gmv.es SPAIN mcvax!gmv.es!cescrig@uunet.uu.net uunet!mcvax!gmv.es!cescrig
marco@hprnd.HP.COM (Marco Gonzalez) (08/29/89)
ccea@gmv.es (Carlos Escrig) / 3:45 am Aug 28, 1989 / writes: > We're a couple of lads that have been selected to create animations using Sculpt Animate 4D and De Luxe Paint III. Multiple problems have arised since we started this elaborated job: > > 1) Once the animations were created we would like to know how could > we execute them in a given sequence. First of all, if you already have the animations compressed (SA4D) there is no way to play them back in a given sequence (that's because the ANIM file contains only the changes from one frame to the next). In Deluxe Paint III is easy to change the sequence because the compression is made "on the fly". Now, If you are talking about combining both or many animations created on diferent programs, you should get a program like THE DIRECTOR (Right Answers Group) or ELAN PERFORMER (I haven't used this one). The Director lets you combine pictures and animations to form presentations or demos using an script programming language simmilar to AMIGABASIC. I think Elan performer also allows syncronization with IFF sound and music files (not sure!). Deluxe VIDEO II from Electronics Arts is suposed to be out pretty soon (if it's not right now) and it supports all resolution modes and music files from some music programs, it's VERY user friendly! and looks very powerful for most presentations needs. > 2) Also, using the multitask property, music must be added while the animations are showed on screen with a certain synchronism. See response above. ?B^) > > 3) We realize that the CLI editor can do these sort of things but at first sight it doesn't seam that it has got all the instructions that we need although we hanen't got a proper manual of this editor!! No, CLI has nothing to do with combining animations and music. It's a command based interfase to AmigaDOS';similar (but MUUCH better than) MS-DOS on the I*M PCs. > > 4) Our objective is to show all this in a sort of presentation of our > company so thats the reason why we want it all in a well arranged > way. Sometimes is better to record the animations and graphics and music and everything on a VCR (Video Casette Recorder). This way, you only need a T.V and VCR in the conference room, instead of taking all your programs and disks and AMIGA and everything to it. For this you will need an encoder (PAL, of course) if you have an AMIGA 500 or 2000 (You don't need it if you have an AMIGA 1000). > > Obviously we need some help. > >Thanks in advance. Por nada . ---------- set SPANISH on: Creo que entienden ingles, pero hay algunos terminos tecnicos que probablemente no entiendan; si es asi, no duden en escribirme (por correo electronico) en espanol y con gusto les respondere cualquier duda referente a la AMIGA dentro de mis limitaciones (NO soy un experto). Dado que en Espana utilizan otro sistema de video (PAL) diferente al de la mayor parte de America (NTSC), puede ser que algunos de los programas que mencione no esten disponibles en este formato (Aunque estoy enterado de que a ustedes les llegan los programas nuevos BASTANTE rapido, a juzgar por sus revistas). La mejor forma de obtener informacion referente a un producto en particular es escribiendo a las companias que los producen y leyendo comentarios en revistas como INFO, AMIGA World, etc. Yo vivo en la ciudad de Guadalajara, en MEXICO; pero el correo electronico envienlo a la direccion indicada. Saludos Amigos!. set SPANISH off: ----- Disclaimer: I have nothing to do with the companies that produce the programs mentioned above. My opinions in NO way reflect those of my employer. & all other standar disclaimers.
Dalamar@cup.portal.com (E H Mahler) (08/30/89)
In response to your request for chaining anims, etc, together: Director would be a great help, in my opinion. It will handle the Anims, sound effects, and allows the ability to spawn background tasks where you could run music (either self-executing or with a player program like the PD Sonix player). It will also allow you to freeze frames on the Anims and do nice smooth blitter operations. This is a script based utility and requires a little BASIC-like programming skill. Hope this helps! E. Mahler Disclaimer: I am in no way associated with The Right Answers Group (the makers of The Director), Just a satisfied user. UUCP: ..sun!portal!cup.portal.com!dalamar Portal: dalamar.
CIS@S41.Prime.COM (09/18/89)
For putting sound to an anim, I might suggest Animation:Soundtrack from <someone help me out here. I just lost that connection>. You can synchronize the sound sample by frame of the anim. It looked pretty neat at the BCS AUG Technical meeting in August, and it might actually do what you want. Chuck Stern cis@s41.Prime.COM /* I'm not exactly sure who is speaking for Prime now, except that I know that it isn't me */
wayneck@tekig5.PEN.TEK.COM (Wayne Knapp) (09/21/89)
In article <419500004@S41.Prime.COM>, CIS@S41.Prime.COM writes: > > For putting sound to an anim, I might suggest Animation:Soundtrack from > <someone help me out here. I just lost that connection>. You can synchronize > the sound sample by frame of the anim. It looked pretty neat at the BCS > AUG Technical meeting in August, and it might actually do what you want. > The company is: Hash Enterprises Telephone 2800 East Evergreen 206/693-7443 Vancouver WA. 98661 If you call that number you will must likely get to talk to Martin Hash himself, (He started the company about 3 years ago or so). Animation:Soundtrack is great for synchronizing sound to an anim file. It works well with DPIII and other anim producing programs. It isn't my program, so I'm free to talk here, I think that Animation:Soundtrack is the most AMAZING program I've ever seen running on an Amiga. It is also a lot of fun to run. Briefly you have a animation running on one screen and the Soundtrack panel running on another screen. (Both the display program and the soundtrack program are completely multi-tasking and work well together.) Sound samples can be loaded into the Soundtrack program and position by either using frame numbers or SMPTE time coding. The user interface is completely graphical and easy to understand. Sounds and also be modified, or recorded in the program. The user can control which speaker the sound is played on for steoro effects. These features plus others make producing a soundtrack easy and fun to do. Needless to say sound greatly improves many animations. The author of Animation:Soundtrack put nearly a year into the program and it really shows! Wayne Knapp P.S. Animation:Soundtrack retails for $119.95, I think. I also think there is a discount for direct sales. Also Hash Enterprises offers many other programs for aiding in producing your animation.