[comp.sys.amiga] help with kickmem

wdg@unccvax.UUCP (Doug Gullett) (10/04/89)

I would like to use KICKMEM to automatically 'addmem' my 1 meg board
which is hanging off of a AMIGA 1000.  It comes with the following
source code to add the Amazing Computing 512 hack to a 1000.  It does
state that you can play with the numbers and add other memory boards that
require 'addmem'.  For the life of me I can't figure out the numbers
required for my board.  My startup-sequence uses the command:

	addmem 200000 2fffff

to add my board currently and an excerpt of the source code follows.


BYTE patchbuffer [] = {0x88,0xb2};  /* pointer to addmem */
BYTE mainbuffer [] = {             /* AddMem code */
   	0x4e,0xf9,0x00,0xfe,
   	0x89,0x1e,0x48,0xe7,
   	0xe0,0xc2,0x2c,0x78,
   	0x00,0x04,0x20,0x3c,
   	0x00,0x08,0x00,0x00,  /* $00080000 = how much to add */
   	0x22,0x3c,0x00,0x01,
   	0x00,0x05,0x74,0x00,
   	0x20,0x7c,0x00,0x08,  /* $00080000 = address of extra memory */
   	0x00,0x00,0x93,0xc9,
   	0x4e,0xae,0xfd,0x96,
   	0x4c,0xdf,0x43,0x07,
   	0x4e,0xf9,0x00,0xfe,
   	0x84,0x44,0x4e,0x71   
     };


		thanks in advance,
		Doug Gullett (wdg)

		uucp: uunet.uu.net!mcnc!unccvax!wdg

		or wdg@mcnc or wdg@unccvax