[comp.sys.amiga] Amiga Frame Buffers

sterling@dasys1.UUCP (Sterling Brown) (09/18/89)

     I am looking for any information on a Frame Buffer for the Amiga Machine.
If there are any developers out there that have such a product please let
me know.  The company I work for 'Exhibit Technology' wants to use a INTEL
based machine with a TARGA card installed to get good quality graphics for
a computer interactive system.  I have suggested the amiga machine instead.
Now I am on a quest for any information on any Amiga card comparible to 
the TrueVision Targa Cards.  Any information will be greatley appreciated.

						Sterling Brown
						Exhibit Technology Inc.

michaelf@pro-graphics.cts.com (Michael Franzyshen) (09/26/89)

Network Comment: to #4261 by sterling@dasys1.UUCP

You have made a MISTAKE.  A 286 or 386 platform coupled with a targa 24 or
targa 32 is going to blow the Amiga out of the water, although at more than
twice the cost of a stock amiga.   I love the Amiga as much as the next guy,
but let's be realistic... 
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sterling@dasys1.UUCP (Sterling Brown) (10/05/89)

In article <438@crash.cts.com> michaelf@pro-graphics.cts.com (Michael Franzyshen) writes:
>Network Comment: to #4261 by sterling@dasys1.UUCP
>
>You have made a MISTAKE.  A 286 or 386 platform coupled with a targa 24 or
>targa 32 is going to blow the Amiga out of the water, although at more than
>twice the cost of a stock amiga.   I love the Amiga as much as the next guy,
>but let's be realistic...

     Actually Mimetics makes a frame buffer that is supposed to be comparable
to or better than a targa equiped machine.  And then there is the Video Toaster
When ever it comes out it will blow the targa away.  All day I work with Targa
boards and intel based platforms and it makes me sick when I think that the
Amiga has hardware comparable with it but no one is putting it to wide spread
use.  It would make me feel a lot better to see Amiga screen shots in 
Computer Graphics magazine.  Then every one will know what the Amiga can do.
The thing that gets me the sickest is to hear my boss talk about Intel's 
DVI sweeping the desktop video market off it's feet and the demise of the
Amiga.  Anyway, I'd like to see Mimetics and NewTek realy push their products
more.  Commodore is supposed to be bringing out their PVA Graphics board
for the Amiga.  The last thing I read about it was that it would have a 256 
color display out of a palette of millions.  When I was at the World of      
Commodore last month one of Commodore's reps said they will be going with
24 bits of color.  This will give it 4 billion colors on the screen at one
time.  This graphics board and the others should make for realy sophisticated
interactive exhibits.  This should make my boss change his mind about the   
Amiga.  I have been pushing him to spec an Amiga system for one of our clients
for some time now.  That why I asked about available frame buffers.  Anyway
I've typed enough now.  So long.....

						sterling@dasys1
  

leeg@mcrware.UUCP (Lee Glen) (10/05/89)

In article <10853@dasys1.UUCP> sterling@dasys1.UUCP (Sterling Brown) writes:
>When I was at the World of
>Commodore last month one of Commodore's reps said they will be going with
>24 bits of color.  This will give it 4 billion colors on the screen at one
>time.
>						sterling@dasys1
>  


Gee, I thought 2^24 was equal to 16,777,216.

It my understanding that the board will be a 8 bit/pixel with a 256 color
lookup table.  Each color having 24 bits of color information.  This would
give 256 colors on the screen at one time out of a palette of 16,777,216.

Am I all wet?

Lee Glenn

jac@muslix.llnl.gov (James Crotinger) (10/06/89)

  Well, I don't have the original posting handy, but I'm pretty sure that
there were TWO boards announced. One was a frame buffer, which I believe
was supposed to have 24 bit color. The other was the ULowell graphics
board, which has 8 bit color and a TI34010 graphics chip, supporting
resolutions up to 1024x1024. 

  I'm particularly interested in the latter card. Does anyone know what
the status is? At a AMIX demo last year, Dave Haynie said that Commodore
did not intend to port the graphic library to work with this board, which
would make it sort of a special purpose board that applications would
be have to be explicitly written for. (There was a hint that a version
of X might be written to work with the board). Does anyone know if Commodore
has reconsidered this position? I realize that it would be impossible
(probably) to provide complete compatibility with the graphics library,
but a level of compatibility could be achieved which would allow most
programs to run on the ULowell card. Please! (grovel, beg, ...).

  Jim

rayl%cyclone@Sun.COM (Ray Lamoreaux) (10/07/89)

>
>
>When I was at the World of
>Commodore last month one of Commodore's reps said they will be going with
>24 bits of color.  This will give it 4 billion colors on the screen at one
>time.
>						sterling@dasys1


Does this mean that there is going to be a "SUPER-DUPER HIRES MODE"
that will display 4 billion pixels? How else can they get 4 billion
colors on the screen AT ONE TIME??? :^)
                     ^^^^^^^^^^^


Seriously, Isn't 2^24 somthing closer to 16 million.  This probably
is the number of colors they are going to use in the pallette.  They
are probably going to have a smaller number of bitplanes.  If they
use 8 bitplanes, then they could get up to 256 colors on the screen
at once (but each of these colors could be chosen from the pallete
of 16 million).  The current pallette on the Amiga is 12 bits which
gives us a selection of 4096 colors. Of course, If this new framebuffer
suports HAM mode, then you could get as many colors as there are pixels
on the screen.

What I would like to see is a 12 bit framebuffer with a 24 bit pallette.
You could get some pretty darn good high quality images with that!  Of
course, It would need some kind of acceleration ( can you imagine a
12 bit workbench on an unaccelerated MC68000 Amiga )


-Ray

john@wpi.wpi.edu (John F Stoffel) (10/07/89)

     Well, I don't have the original posting handy, but I'm pretty sure that
   there were TWO boards announced. One was a frame buffer, which I believe
   was supposed to have 24 bit color. The other was the ULowell graphics
   board, which has 8 bit color and a TI34010 graphics chip, supporting
   resolutions up to 1024x1024. 

I saw a prototype board from the people at Ulowell last year.  They
came to my school and gave a talk about it.  It wasn't a color board,
it was an image manipulation board.  It was very good at doing real
time image stuff, such as rotating the text, finding the edges of an
object,  and some other neat stuff.  It was basically 8 processors on
a card.  Quite a niced setup.  I might, stress on might, be able to
get some more info about it, like the professors name who gave the demo.

-- 
John Stoffel        | john@wpi.bitnet    | Club a Baby Seal for JESUS!
WPI, Box 2432       | john@wpi.wpi.edu   | 
Worcester, MA 01609 | husc6!m2c!wpi!john | 
	Yank, rip, snip, sew.  A Vasectomy in four easy steps!

dale@boing.UUCP (Dale Luck) (10/09/89)

In article <35041@lll-winken.LLNL.GOV> jac@muslix.UUCP (James Crotinger) writes:
>
>The other was the ULowell graphics
>board, which has 8 bit color and a TI34010 graphics chip, supporting
>resolutions up to 1024x1024. 
>
>  I'm particularly interested in the latter card. Does anyone know what
>the status is? At a AMIX demo last year, Dave Haynie said that Commodore
>did not intend to port the graphic library to work with this board, which
>would make it sort of a special purpose board that applications would
>be have to be explicitly written for.

Any statements made about the graphics library supporting the ulowell
board are pure speculation. Whether it they indicate support or indicate
no plans for support.
board whether 

>(There was a hint that a version of X might be written to work with the board).

We plan on supporting the frame buffer board in a future release of X11 for
the Amiga. There is actual work being done to achieve that already in
progress. ETA? probably 2nd quarter 1990, after the release of native color
X11 for the Amiga.

For those that are interested, X11 release 3.0 is now shipping for the Amiga.

-- 
Dale Luck     GfxBase/Boing, Inc.
{uunet!cbmvax|pyramid}!amiga!boing!dale