Jack.Thompson@uscacm.UUCP (Jack Thompson) (02/02/90)
> From: kutem@cell.mot.COM (Jon Kutemeier) > Date: 1 Feb 90 02:17:19 GMT > Organization: Motorola Inc. - Cellular Infrastructure Div., > Arlington Heights, IL 60004 > > Bravo! I've been getting tired of Mr. Knapp's "I'm smarter > and better than you, > so your opinion doesn't count" attitude. There have been > some valid points > raised by Mr. Knapp, but some of his comments are pointless > drivel. > "Pointless" and "drivel" describe Mr. Knapp's messages perfectly. As for any "valid points" he may have presented long, long ago, they have been overshadowed by his constant anal-retentive attacks on the Amiga and its users. The only "point" I've seen from him lately is undoubtedly related to the top of his head. Now, before someone flames me for flaming Wayne, let me say that I won't do it again -- I was, in fact, loath to do it in the first place, but my hopes are (were) by doing so, it may discourage someone from *CONSTANTLY* posting negative messages. I can take an occasional pinheaded "VGA is better than Amiga graphics, nyaaah, nyahhh" message, but a whole MONTH of negative messages on the same subject is simply too much Jack Thompson -- -- Jack Thompson == ...!usceast!uscacm!Jack.Thompson
seanc@pro-party.cts.com (Sean Cunningham) (02/03/90)
In-Reply-To: message from kudla@pawl.rpi.edu CLAP!CLAP!CLAP! VERY well said...though alittle on the flammy side, I loved your message. Sean Cunningham --->seanc@pro-party.cts.com "One flame deserves another in turn"-me
wayneck@tekig5.PEN.TEK.COM (Wayne C Knapp) (02/05/90)
I tried to reach Jack via email, but his mail is bouncing. I've taken a lot of flames without trying to start a flamming contest, however this last is just too much. Sorry to the offended, but I did try email first. In article <247.25C9542B@uscacm.UUCP>, Jack.Thompson@uscacm.UUCP (Jack Thompson) writes: > As for any "valid points" he may have presented long, long > ago, they have been overshadowed by his constant anal-retentive attacks on > the Amiga and its users. The only "point" I've seen from him lately > is undoubtedly related to the top of his head. Jack, Valid Points: * High-Res Animation is very limited on the Amiga - Unless the animation is very simple there is no realtime playback - Good shading is hard to do to because of the color limits. - No real improvement in the graphics modes important for animation since 1985. * Rendering is easy to do on almost any computer, but isn't always so cost effective on just Amigas. * Other computers via NuVista, Targa, TIGA, even plain old VGA are moving up graphics standard on other computers quickly. * Companies like Mangi are having a hard time getting information from Commodore on how to design thier hardware to work with the better Amigas. * Due to the current graphics supported on the Amiga, the Amiga is restricted to the lower end of the animation market. * The foothold the Amiga has in video markets is starting to erode. (This is what my customers tell me). For more information on this check the latest issue of VideoMaker and look at all the new products out for the PC and MAC in the Desktop Video article. * Possible new products like the Black Belt Video box will help in the low res. due to greatly improved color but will not help with getting the Amiga up to the full ability of broadcast video. Also there will be major software problems. - Incapatable with Amiga intuition user interface. - Requires new modes to be displayed on a seperate screen - Since no one has it yet it will be months before software supports its new modes. * The current software I'm writing (on an Amiga by the way) won't be be able to run to its full potential on current Amiga technology. This is a common problem with Amiga rendering software. * Things that were be issues in the past like multi-tasking are not nearly so much of a issue as there are now. Nearly every month new improvements are forth comming. * People like myself that are writing and selling real animation software see a much larger and richer market else where as Amiga has been pretty much standing still and other computers have been improving. This is putting pressure on people to leave the Amiga. This is also made worst since there is so much software for the Amiga in the video, animation market. *** Commodore has a great chance to correct these problems with the A3000. Now I think that even you may have to agree that some of the above points are valid. All of these points were made by me in postings over the last two weeks. Somehow I find it hard to call two weeks or even just a few days "long, long ago". I've been programming, selling programs, designing computer hardware for over 14 years now. I've seen a lot of computers come and go, I feel that if there isn't a major improvement in the Amiga soon, it may be going. However I've tried to stay with the issues and avoid personal attacks. Wayne Knapp P.S. I believe that VGA was only mentioned in 3 or 4 of the last 20 to 30 articles I posted. In fact the only PC clone that REALLY impressed me doesn't even come with standard VGA.
es1@cunixb.cc.columbia.edu (Ethan Solomita) (02/05/90)
You mention Targa boards for the IBM. Why not use Targa for the Amiga? How 'bout an Amiga frame buffer. That does sort of kill animation, but then so does Targa/VGA on the IBM. Using ImageLink w/ Targa and ScanLab, what better graphics do you want from a Micro? And, finally, I don't think multitasking is a negligible issue. Despite my faith in the Amiga, I have to admit that 32-bit quickdraw is some feat! -- Ethan