[comp.sys.amiga] Overlays syntax needed

young@wglen.UUCP (Randy Young) (02/07/90)

Hello Blink Users:

I have a questions about using overlays with lattice.  We have designed a
large strategy game, and we can no longer run the program under 512k RAM.
We would like to use overlays to reduce the size of the code inside the
computer. Shown below is the structure of the program, we need to know the
syntax to get blink to use overlays.

			steltwo.o
			   |
			 map.o
			   |
			 glob.o
			   |
			globsys.o
			   |
			 gad.o
			   |
			tasks.o
			 /  \
			/    \
		mkmap.o       play.o
		  |		|
		setup.o       comm.o
				|
			      comp.o
				|
			       bat.o
				|
			       io.o
				|
			     planet.o
				|
			      hyp.o

I would be very happy if somebody who has used overlays correctly could
suggest the command line to link these object files together.

Thanks much,
Randy Young

walker@sas.UUCP (Doug Walker) (02/13/90)

In article <23@wglen.UUCP> young@wglen.UUCP (Randy Young) writes:
>I would be very happy if somebody who has used overlays correctly could
>suggest the command line to link these object files together.
>
>Thanks much,
>Randy Young

Look in the AmigaDOS developers' manual;  it describes the syntax to specify
overlays to ALink.  BLink's format is identical.


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 *|. o.| ||
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