gcrown@csuchico.edu (Glenn R. Crownover) (03/23/90)
Help! a friend of mine has taken over my computer and will not surrender it until he completes Dungeon Master! I personnally don't play the game so I can't help him. But does any body out there know how to get the key on the other side of a door next to a curtain of particles and a pit in the floor? The door opens if you walk into the room, but as soon as you approach the door, it closes again. Any help is QUITE appreciated. !@#$%^&*()!@#$%^&*()!@#$%^&*()!@#$%^&*()!@#$%^&*()!@#$%^&*()!@#$%^&*() @ ! # Glenn R. Crownover | "Let's not talk about bombs @ $ California State | or the brain implulses of # % University, Chico | severed limbs" $ ^ % &*()!@#$%^&*()!@#$%^&*()!@#$%^&*()!@#$%^&*()!@#$%^&*()!@#$%^&*()!@#$%^
donw@zehntel (Don White) (03/24/90)
In article <1990Mar22.222628.3094@csuchico.edu> you write: > > Help! a friend of mine has taken over my computer and >will not surrender it until he completes Dungeon Master! > >I personnally don't play the game so I can't help him. But does any >body out there know how to get the key on the other side of a door next >to a curtain of particles and a pit in the floor? The door opens if >you walk into the room, but as soon as you approach the door, it closes >again. Any help is QUITE appreciated. > The room you describe sounds like one in which there is a switch next to the particle field. Turn the lever and step back with the back arrow key into the field, then press the button on THIS wall and walk around the corner into the room. (If we are talking about the same room.) Don White Box 271177 Concord, CA. 94527-1177 zehntel!donw
dfrancis@tronsbox.UUCP (Dennis Francis Heffernan) (03/24/90)
> I personnally don't play the game so I can't help him. But does any > body out there know how to get the key on the other side of a door next > to a curtain of particles and a pit in the floor? The door opens if > you walk into the room, but as soon as you approach the door, it closes > again. Any help is QUITE appreciated. > Glenn R. Crownover SPOILERS AHEAD!!! It's been a while, but I think I know what room you're referring to. This would be on the fifth or sixth level or so, right? The secret is to watch how the doors react and how things thrown into the force field react, then to find a way to leave an item in the right place to force the door to stay open. Sorry, I don't remember the exact pattern. Dennis Francis Heffernan | "God not only plays dice, He dfrancis@tronsbox | also sometimes throws the dice ...uunet!tronsbox!dfrancis | where they cannot be seen." -S. Hawking Killer GM- Reasonable Fees | "Like any good GM."- D. Heffernan