rabbits@ucscb.UCSC.EDU (03/28/90)
anyone have any short examples of using the joystick gameport?? programmers guide to amiga is rather terse on the supject and does not give me the info i need. i want to be able to make a simple function call and see if any messages have been left for the gameport device. thnx me
mikeeb@sco.COM (Michael E. Bays) (03/29/90)
i assume that you mean the blocking reads that the example does. yes.... that is a pain in the A** i tryed to find away around the blocking read but never could. i have a "main_loop" i want it to just return if nothing has been done but i cant get it to do that. any info would be appreciated metoo In article <2152@darkstar.ucsc.edu> rabbits@ucscb.UCSC.EDU () writes: >anyone have any short examples of using >the joystick gameport?? > >programmers guide to amiga is rather terse on the supject >and does not give me the info i need. > >i want to be able to make a simple function call and >see if any messages have been left for the gameport device. -- //-n-\\ Michael E. Bays _____---=======---_____ The Santa Cruz Operation ====____\ /.. ..\ /____==== (...!uunet!sco!mikeeb) // ---\__O__/--- \\ \_\ /_/