[comp.sys.amiga] SA4D lighted cylinder

m1w@rayssde.ssd.ray.com (Michael A. Wiggins) (04/10/90)

     I was fiddling with SA4D last night trying to see if I could get
a cylinder (open at one end) with a lamp inside it to cast an elliptical
beam of light on a floor.
     
     I was successful once I set the lamp brightness to 5000 (yes, five
thousand), set the exposure to 5000, and rendered in "photo".  I also 
made sure my background colors were relatively dark (although I'm not
certain yet if that was a contributing factor).


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