[comp.sys.amiga] Multi-tesking always slows down the computer

AXTBF%ALASKA.BITNET@cornellc.cit.cornell.edu (Tim Friest - Programmer/Analyst) (06/02/90)

A lot of people seem to be under the misconception that multi-tasking always
slows down every task on a machine...   This is simply not the case.  If
I have a word processor that basically just sits there waiting for me to
type a key, and a terminal program downloading something at 1200 baud (say
taking 20% of the CPU) and a game running which uses about 30% of the CPU,
I've still got 50% of the CPU left (well, it's probably less, but lets keep
it simple).   That means I could run the game, and the terminal program and
the WP again without noticing ANY degragation in speed.

On the other hand, if I was doing an extremely math intensive ray-trace
in the background which eats up every CPU cycle it can get its hands on,
I would notice speed degragation with anything else I ran....

The point the people are making about games needing to multi-task is simply,
if I run the game without anything else running, it is exactly the same as
if the game took over the machine and didn't let me run anything else....
However, if I want to choose to run something else, that is my choice
(it is my computer you know).  Depending on what I'm running and how
CPU hungry the game is, I might or might not notice any differnce in
performance...