dan-hankins@cup.portal.com (Daniel B Hankins) (11/09/88)
I'm not sure if this belongs here or in comp.misc.games, so please bear with me if I've made the wrong choice. Anyway: I've succeeded in procuring all the materials required to build a neutron bomb and have found a source of bouncing bombs. However, I find that y the time I get the materials, more projector stations have been built than I have bounce bombs for (I have four bombs, from Castron). I can't destroy the Death Star (or whatever they call it in this game) without destroying all the projectors. What am I doing wrong? Is there a source of bouncing bombs other than the one on Castron? Dan Hankins
jmdavis@ihlpm.ATT.COM (Davis) (11/12/88)
Wouldn't it be great if, when flying too close to the sun, the "melt" program came up and melted the screen? Food for thought. -- ---------------------------------------------------------------------------- Mike Davis ..!att!ihlpm!jmdavis char*p="char*p=%c%s%c;main(){printf(p,34,p,34);}";main(){printf(p,34,p,34);}
dat01@amnesix.liu.se (Dat) (11/15/88)
In article <2576@ihlpm.ATT.COM> jmdavis@ihlpm.ATT.COM (Davis) writes: > >Wouldn't it be great if, when flying too close to the sun, the >"melt" program came up and melted the screen? Wonderful idea! Super! What's really great is that Jez San got that idea too. >Food for thought. No wonder Jez San calls himself a starving programmer :-) >---------------------------------------------------------------------------- > Mike Davis ..!att!ihlpm!jmdavis > >char*p="char*p=%c%s%c;main(){printf(p,34,p,34);}";main(){printf(p,34,p,34);} /Mikael
kosma%human-torch@stc.lockheed.com (Monty Kosma) (06/08/90)
Return-Path: <MAILER-DAEMON@STC.lockheed.com> sorry, I tried to EMAIL, but it didn't work...:-/ To: stiatl!bgi I have starglider II (complete package) which I have pretty much finished. I was planning to keep the game, but if you really want it I'll sell you the whole deal for a reasonable offer. monty kosma@human-torch.lasc-research.lockheed.com