koren@hpfelg.HP.COM (Steve Koren) (06/26/90)
> Is RayShade available? I like QRT quite a bit, but it has a few > problems. Perhaps Steve Koren could get around to working on it again > when he gets his machine back from the shop. (Fairly blunt hint 8-) > How about the ability to render to arbitrary size bitmaps? How about > better sphere handling and intersections? How about compiling for > use with math coprocessors? If you have the latest version of QRT (1.5) it will handle arbitrary size bitmaps either with command line -xres and -yres switches or with file keywords. I've run up to 1024x1024 for display on a workstation. Also, if you received the complete system the source code should be provided; it will compile under Lattice, Manx, Un*x, and MS-DOS with no or trivial changes. You can re-compile it with whatever floating point options you wish and on whatever mega-ultra-fast processor you wish. Unfortunately QRT is more or less stagnant; I haven't touched it in over a year, and I probably won't again. If I do any more work with graphics programs I will develop a new one from scratch which overcomes some of the shortcomings of QRT. However I have several other projects with a higher priority right now, so don't hold your breath :-) Sorry. - steve