[comp.sys.amiga] Flood review

cmcmanis@stpeter.Eng.Sun.COM (Chuck McManis) (08/11/90)

So Elect. Arts is distributing a new game called "Flood" which is
clearly "international" in it's packaging. I don't know if it is a
euro import. Anyway on with the review ...

Flood is a "pick-em-up" type game in the genre of Mouse Trap, or
Aunt Artic Adventure. Your character "Quiffy" has to eat all the
trash on a particular level before moving on to the next level
by entering a teleport. Of course to get to all of the trash on a
particular level one must enlist the assistance of various environmental
features which make up the "puzzles" in the game. Quiffy has the
ability to crawl on walls and ceilings (as long as they aren't covered
with ice) and can jump from place to place as well. Livening up the
action are an assortment of comical characters who Quiffy has to
either eliminate or avoid in its quest for trash. Some, actually
generate trash, others eat trash and sort of "help out". Like 
most pick-em-ups this game doesn't have the adrenalin pumping 
action of a shoot-out. This makes it a bit easier for the younger
crowd and it promotes an environmentally sound message (pick up
trash). The time twist (which prevents you from spending all day
on a level) is that every level has a faucet, and the faucet is
turned on and filling up the level with water. Quiffy can swim
but it can't hold its breath forever. So you must finish the 
level before it fills up with water or you are effectivly dead.

Like many home games this one is copy protected and can't be
installed on a hard disk. (Which is annoying because it uses
both disk protection _and_ a word from the manual type protection.)
I haven't run it on anything except a 68000 under 1.3. It
does allow you to type in a password to get to a level higher
than 1. I managed to guess the password for level 6 fairly easily.
The manual (a poster actually) mentions that some levels have a
question mark ("?") which contains the password for that level.

Overall reccomendation is a thumbs up, the puzzles are fun and
the gameplay entertaining. Lightning fast reflexes are not 
required and the game can be paused while you're trying to 
figure out how to get from a to b. 

--Chuck
[Note: If you wish to publish this review in a newsletter feel
 free to do so, the only requirement being that you send me a
 copy of the issue it appears in. My address is 
	Chuck McManis
 	Sun Microsystems
	2550 Garcia Ave M/S 14-49
	Mtn. View, CA 94043
]
--
--Chuck McManis						    Sun Microsystems
uucp: {anywhere}!sun!cmcmanis   BIX: <none>   Internet: cmcmanis@Eng.Sun.COM
These opinions are my own and no one elses, but you knew that didn't you.
"I tell you this parrot is bleeding deceased!"