[comp.sys.amiga] Sky and clouds in Turbo Silver?

sutherla@qtp.ufl.edu (Scott Sutherland) (08/14/90)

				   
Just thought I'd throw this one out to all TS users.  Has anyone
figured out a way to simulate clouds in TS?  Unfortunately you
cannot use IFF mapping to map an IFF cloudy sky image onto the sky.
;^(  However, what about somehow usiing these NEW textures, like
perturbance (is that right, or is something like DISTURB?)
 and marble, to do the trick?  One "simple" thing to try
might be to make a ground object have a swirled blue and white
marble texture and then just do everything either up-side-down
(all things are relative in TS) or from UNDER the ground.  The
other would be to put yourself into one LARGE box and use the 
Perturbance/disturb texture to create some weird sky stuff.  If
you saw the article on textures in TS (I think it was in the AW
Animation Special Edition), this looks quite possible.  Anyone
try it yet (or anything else)?

Just curious.

Scott Sutherland
sutherla@qtp.ufl.edu