[comp.sys.amiga] PAL games on NTSC monitors

dueker@xenon.arc.nasa.gov (Chris Dueker) (08/21/90)

This weekend I thought I' try the Sys game from FF336.  When I tried it, it
was obviously meant for a European PAL-type screen.  I thought, "No problem.
I'll just use PatchNTSC from FF346 which changes the lo-res screen to an
interlaced screen for just this purpose (It sez it's a patch in OpenScreen
that automatically sets LACE mode when a screen is opened that has a vertical
height >216 or so).

Well, that worked.  Sort of.  I got an interlaced screen alright, could even
see the whole playing area of the game, but the moving pieces (sprites?)
moved as though it were still a PAL screen.  That is, the pieces ignored the
fact that the screen was half-sized vertically.  I could sort of play it, but
it was frustrating, to say the least.

Is there a better way to be able to play the game?  Adv(Many Thanx)ance to
anyone who can help me out.

PS  I have an ancient A1000,
    Pre-HalfBrite, even.

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"Ah, Benson, you are so mercifully free of the ravages of intellegence!"
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dueker@xenon.arc.nasa.gov        |   Chris Dueker (The Code Slinger)
duke@well.sf.ca.us               |   Mtn. View, CA  (Sillycon Valley!)